Nasus needs to be reverted
Nasus got an update this patch making his ultimate give him an extra 50% cool down reduction on his q. Mind you 45% cool down reduction stacks with this so he can achieve a total of 95% cdr for just his q. This is an infinitely scaling damaging ability that does 100% ad on top of however many stacks he has and roughly 200 flat damage. When they last broke the boundaries of a set in stone idea Kog'maw could attack 5 times in one second. Which was later reverted due to how unfair it was. I feel as if this should get the same treatment. I lost a ranked game as Kayn to Nasus because he could one shot my entire team in under 10 seconds due to his new 95% cool down reduction on his INFINITELY SCALING damaging ability. He was at roughly 200 stacks and no one on our team could do anything to stop him. He shredded our turrets, inhibitors, and team without any trouble due to his ult giving him armor and magic resist in bulk. So currently Nasus is able to get mass hp, armor, magic resist, damage, and cool down reduction in just 1 ability. He is a 2 button champion at this point. Press R then spam q for the next 10 seconds. Riot please revert his new change so he won't be like Kog'maw was when he got 5.0 attack speed and was nerfed so much later than he was suppose to be. Please don't make the same mistake with Nasus who mind you is a tank. Tanks shouldn't be able to do 900 damage literally every second. P.S. Cho'gaths infinitely scaling ult should also be looked at seeing as it gives him max hp indefinitely and scales off max hp which is a true damage ability.