Nasus needs to be reverted

FatTurtlelicious··3 votes·353 views

Nasus got an update this patch making his ultimate give him an extra 50% cool down reduction on his q. Mind you 45% cool down reduction stacks with this so he can achieve a total of 95% cdr for just his q. This is an infinitely scaling damaging ability that does 100% ad on top of however many stacks he has and roughly 200 flat damage. When they last broke the boundaries of a set in stone idea Kog'maw could attack 5 times in one second. Which was later reverted due to how unfair it was. I feel as if this should get the same treatment. I lost a ranked game as Kayn to Nasus because he could one shot my entire team in under 10 seconds due to his new 95% cool down reduction on his INFINITELY SCALING damaging ability. He was at roughly 200 stacks and no one on our team could do anything to stop him. He shredded our turrets, inhibitors, and team without any trouble due to his ult giving him armor and magic resist in bulk. So currently Nasus is able to get mass hp, armor, magic resist, damage, and cool down reduction in just 1 ability. He is a 2 button champion at this point. Press R then spam q for the next 10 seconds. Riot please revert his new change so he won't be like Kog'maw was when he got 5.0 attack speed and was nerfed so much later than he was suppose to be. Please don't make the same mistake with Nasus who mind you is a tank. Tanks shouldn't be able to do 900 damage literally every second. P.S. Cho'gaths infinitely scaling ult should also be looked at seeing as it gives him max hp indefinitely and scales off max hp which is a true damage ability.

4 Comments

oSEXYPLATYPUSo5 votes

just food for thought...

Nasus has a win rate 50.39% for Platinum+ players whilst the very best Nasus's are earning a win rate of 53.73% with the average rank of these top players being in Diamond V.

LoLalytics ranks Nasus at 108 amongst all champions earning a tier grade of Silver.

This ranking takes into account the win rate of Platinum+ players, the pick/ban influence of Nasus, the win rate and average rank of the best Nasus players.

this is for this patch only plat rank + with over 4 million games

http://imgur.com/wUBfOxv

this shows his win rate by patch up to 7.14 and his win % over game length he had a win rate that was trash... flat out garbage and for a champ who is suppose to be a late game monster the graph shows his win % is highest pre 25mins and drops after wards

if anything nasus need a buff, he wasnt really picked nor played and with him now having an average win rate of 50.39% for this patch i think he is hmm balanced?

archerno14 votes

Thats not how you add... CDR works after 50% reduce. So its around 70% less cooldown

Escheton3 votes

Let me guess, you went shadow assassin and noone on your team had cc either. Or ranged damage. Or the mind to gank Nasus early to prevent him from stacking.

Nasus has plenty of counterplay. Don't ignore it and then ask for nerfs.

Ravenous Howls2 votes

Another trash post QQ'ing about Nasus. Let me explain this to you. All they did was effectively given Nasus the power to fight tanks like all his juggernaut brethren can and be a scary duelist which is why his kit is mostly single target. He had a garbage 46% win rate before the changes on his main player base. I think it's funny that everyone wants nerfs when all his limitation and weaknesses are still in place. He is still easily kited and CC'd off of priority target's just like before. If you can not learn not to fight him 1v1, which is one of his purposes outside of splitting, then the fault is on you not the champion.

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