Xin Zhao gameplay update new trick/bug

Siparru··1 votes·990 views

Of course there are many combos that I have discovered and some things not quite touched upon in the official post but I'm sure most of them are pretty easy to figure out just from messing around in a practice mode game. However, this one where you w flash and the second part of your w casts both from your original location and your new location is pretty neat. I've tested it multiple times and as his w works with his passive like an auto attack (unlike crits, rageblade, etc.), it does not count as 2 passive "stacks" (say you were at 0 auto attacks, it does not count as 2 autos for your passive). I don't know if it's a bug or not but regardless I hope they keep it.

Edit: I have tested more and have found that the multiple cast locations don't stack on the same target. Basically flashing backwards forwards or in place will not make your w hit the same target twice or for double the damage.

3 Comments

Critmaster Garen1 votes

its just flash bullfuckery. not a bug. just the summoner that broke the game and countless champion abilities with stupid interactions.

im suprised i cant get featured games from the pbe, when there are apparantly games running thoug.

Siparru1 votes

[{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=05HknLR9,comment-id=0000,timestamp=2017-09-12T21:19:02.912+0000)

its just flash bullfuckery. not a bug. just the summoner that broke the game and countless champion abilities with stupid interactions.

im suprised i cant get featured games from the pbe, when there are apparantly games running thoug.

I don't know of another similar interaction where it casts a spell in 2 locations so I don't imagine it was intended. If you know of one do tell!

Critmaster Garen1 votes

{quoted}

I don't know of another similar interaction where it casts a spell in 2 locations so I don't imagine it was intended. If you know of one do tell!

looks like some weird projectile interaction to me.

it doesnt cast the spell in 2 locations, but extends the range of the skillshot. it calculates where the skillshot is supposed to end when you start casting the ability, but fires it from your new position after the flash.

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