Can We Please Remove Auto-Filling In Ranked???

BottleCapHD··4 votes·886 views

This is getting out of control. in my past 20 games, I have played 5 games as an auto-filled support, and dodged at least 6-8 more. Its so annoying that i'm attempting to climb to raise my MMR for the upcoming season, and every 3-4 games you make my play a different role or lose LP towards MMR and wait 6 minutes to play my next one. Its gotten out of control and auto-filling didn't even exist for the first 6 or so seasons. I still seem to miss the point of it. For players like (of which there are many) Who casually climb the ranked ladder, its annoying that because i main ADC's and Top laner's that i should be forced to play support. After 400 games on Sona support, i have delved as deep into the support role and would much prefer to never play it in my current ELO again. There are plenty of support mains to fill the queue times in a reasonable fashion, Especially in lower ELO. Please, for the love of all things holy, either fix the Auto-fill System or Remove It Entirely.

If you have not been autofilled at all, please use the 1-2 button as it will not allow me to edit the graphs.

42 Comments

Warios4 votes

Need an option for 0

BottleCapHD1 votes

My bad, working on it

BottleCapHD1 votes

it wont actually allow me to edit the graph so just click the 1-2 option and ill put it in the same category.

Lugg3 votes

Without auto fill, you would be waiting for 30 minutes just to get in one game.

BottleCapHD1 votes

With the recent influx of players, there are more than enough players to fill the slots considering this is the most played game in the world. Also, the queue times would be more like 4-15 minutes unless you are diamond or higher, as riot already stated.

ModWulf Helhammer1 votes

The only way all the slots get filled is from autofill. Yeah, there's new player, but how many of them are similar enough to fill in a match, and what positions are they queuing for?

BottleCapHD1 votes

An influx of random players means that any given time, more people will be trying out support as a new role as well as others, however that is an increase. RIOT Should also at least attempt to make support a more game-changing role with some support oriented reworks, which could shake up the meta (maybe make some supports better for roaming and locking down specific kills rather than as tanky cannon fodder who are almost the first to die or engage a fight). Their addition of new runes could also be a great chance at faster power spikes for support oriented champions or just add some spice that would prompt people to maybe take their focus off of tanking, get some more bruiser action going in top/jungle and pull supports away from the tank roles. there is so much they could do, they are just too afraid of backlash from their dedicated high elo players and professional players/fanboys to really shake up the laning meta. New runes are a huge step in the right direction and i'm interested to see them in action next season though.

Quepha1 votes

oh yeah when you present a brand new player with this game with the option of playing a tank that can take an enormous amount of punishment and knock people around, a mage that can rack up multikills with aoe damage spells, and a healer who stands back and babysits someone or a damage dealer who deals crappy damage because they aren't allowed to get farm and then gets yelled at for not placing wards in the right spot (when most new players don't really understand what wards are or how they're important), that third option sounds SUPER APPEALING.

BottleCapHD1 votes

please refer to a post lower i stated about riot changing the metagame for the support role as it seems rather unenticing until you actually play 10-20 games of it.

Quepha1 votes

Oh, just make support more fun? What a brilliant idea, no one has ever thought of that before! Quick, get Riot on the phone and tell them to try to make support more fun!

It's not like Riot has sent out significant updates to support champions and support roles EVERY SINGLE SEASON FOR THE LAST FOUR YEARS to try and alleviate that problem.

BottleCapHD1 votes

yet here we are, sitting in the same hole we started with, but now our dicks have oil on them. so what, we just tug on them a little and give up? no. riot is too scared to release support champions that have difficult mechanics on them. its either spam heal, shield, land your hook or stand in front of your team and taunt. the role is too reliant on your teammate being good that in solo duo's you either pop off or get stomped. there's no chance at a comeback in the bot lane like there is in top and mid.

BottleCapHD1 votes

tahm kench is probably one of my favorite champions of all time. hands down. his kit is cool, helpful, unique and half decent. same with thresh. most of the other supports are so braindead its not a fun role

ChargeItDownMid1 votes

[deleted]

BottleCapHD1 votes

And as I've and many of my both higher and lower ELO friends have said before, id much prefer to wait 15 min to get my desired role.

Quepha1 votes

{quoted}

Keep in mind this was during dynamic queue which inherently has longer queue times than solo queue and when the league population was close to it's lowest in the past 2-3 years.

Dynamic queue, as in, "a queue which allows for groups of any size to participate, but groups or more than one need to cover at least their number of players + 1 roles" is inherently a faster queue (at least for solos) compared to only a solo/duo queue when role selection is involved and all other factors are equal.

The reason the actual Dynamic Queue of season 6 had slower queue times was because of the lack of autofill for most matches.

ChargeItDownMid1 votes

[deleted]

Quepha1 votes

If role select wasn't a thing, you'd be right.

But it is, so you're wrong.

BottleCapHD1 votes

no he is 100% correct.

Quepha1 votes

neither of you have any idea what you're talking about. combining 3's with 2's and 4's with 1's is a trivial problem compared to role selection where every team needs exactly 1 of each role and some roles are dramatically more popular than others.

Fiercey1 votes

I get Support like every second ranked game even tho i never have it as one of my roles now i gotta wait 30 minutes due to me dodging

Lugg1 votes

I call bullshit on that one since you are guaranteed to get one of your two roles for at least two games after filling. I have gone over 10 games several times without ever filling.

ModWulf Helhammer2 votes

Ok, then you lose position select.

Oh wait, then that’s permanent autofill. For everyone. Are you really sure you want that?

BottleCapHD1 votes

??? No, dont remove position select, What, Where did that assumption, previous seasons had increased queue times without autofill.

ModWulf Helhammer2 votes

And they didn't have position select.

Did you even play during the old seasons, before we had the updated champion select?

BottleCapHD1 votes

there was no autofill season six and lane pref was a thing

ModWulf Helhammer2 votes

There was in higher and super low elos. But then queue times kept getting longer for everyone else, so Riot had to turn it on for all.

BottleCapHD1 votes

but since then, there has been an insane influx of players. i'm not saying for all gamemodes, but if i'm putting my lp on the line, i don't want 1/3-1/4 of my games to be in a lane i don't play

BottleCapHD1 votes

especially since when i queue with my top/mid partner as an adc/top and i get autofilled every 3 or 4 games, somethings wrong

Quepha2 votes

{quoted}

but since then, there has been an insane influx of players.

that doesn't address the problem. new players are not inherently more prone to selecting support.

BottleCapHD1 votes

A larger influx of new consistent players will most definitely increase the number or people playing support at any given time. I'm aware that the numbers increase will appear in all categories but adding new players to the pool will drive the queue times down. Personally, i wouldn't mind waiting 10-15 minutes for a game of my selected role than waiting 4-8 minutes to get support and be forced to either wait 6 minutes to re-queue into another 4-8 minute queue or play a 35+ minute game of league in a role id prefer.

Quepha1 votes

The ratio is what matters and an influx would probably maintain the same ratio.

Personally I would mind waiting 10-15 minutes for a game, we know a significant portion of the playerbase feels the same way, and that's actually an extremely optimistic estimate since even a 50% popularity ratio of support would make for about 30 minute queue times without autofill.

BottleCapHD1 votes

and that is why the fill queue select is an option. if you dont mind playing a different role, use fill as your secondary as i do all the time. but dont force players to not enjoy playing the game in an attempt to lower queue times by 5-10 minutes

Quepha1 votes

they tried that no one selected fill so queue times went to shit for everyone

BottleCapHD1 votes

please refer to the graph posted above displaying queue times with and without autofill

lilpokfluf1 votes

5-6 is normal. If you just accepted the auto fill you wouldn't have had to dodge and you maybe would've won 1 or 2 of those games and then lost the rest due to you being in a carry role.

BottleCapHD1 votes

As i said, i have played 5-6 and dodged another 5-6

BottleCapHD1 votes

Also, every game i dodged, my next game was not filled.

rtbf2216514121 votes

You didn't add 0 as an option.

nm10101 votes

People complain about queue times, but team builder was my favorite mode in this game. Unless you were playing at super weird times, queues were like 5--15 minutes.

OraLabora1 votes

Support is fun role, do your call of duty when autofilled. As i played ranked, i realized that if you win and play good on your role that u will play that role again..

BottleCapHD1 votes

I have over 400 games as sona support, i feel like i did my share for a while.

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