[Champion Concept] Mako, the Jaws of the Sea
So i posted a champion idea on here just a couple days ago for Mako. With that post i got a lot of good ideas and feedback so with all this taken in mind, here is the revised version of Mako, the Jaws of the Sea.
Passive-Rough Scales: Mako returns 2% of enemy auto-attack damage back to the source as physical damage
Q-Tidal Hunter: Mako charges to an enemy slowing them by 15/20/25/30/35% hitting all enemies in a small radius dealing 65/110/145/190/240 (+2% per attack damage) all enemies hit. If used on a marked target, the primary target is stunned for 1.0/1.25/1.5/1.75/2.0 second(s) instead of slowed. Cooldown: 20/18/16/14/12 seconds. Range: 650
W-Rip: Mako uses his rows of teeth to ravage his target with his next auto attack (dealing auto attack damage +0.5% per attack damage) , this bite also causes a slight bleed (2% of attack damage over time) and heals Mako for a 3/5/7/9/10% of the initial damage. Cooldown: 10/9/8/7/6 seconds. Range: melee
E-Jaws of Strife: passive: every fourth auto-attack marks the target enemy (mark lasts slightly shorter than kennen's mark). Active: auto attacks become cleaving strikes damaging all enemies in front of Mako and slightly increases his auto-attack damage by 2/4/6/8/10% of attack damage. Cooldown: 15/13/11/9/7 seconds. Range: melee
R-Open Water: Mako submerges himself gaining a 30% movement speed increase for 3 seconds and can select an enemy champion and charge at them dealing 200/275/350 (+5% of attack damage) in physical damage and knocking up the selected champion. Also while charging, any enemy in the line of the charge is slowed by 20% and knocked aside. Mako is untargetable while submerged using Open Water. Cooldown: 120/90/60 seconds. Range: 800
Also when selected he could say: "Always show some teeth when you smile"
His secondary skin would be Land Shark Mako
His build would consist of items such as Black Cleaver, Blood Thirster and Frozen Mallet. This is what gives Mako his Bruiser/Fighter play style while allowing him to be viable with health items.
There it is! Please give feedback on what you think!
*note: i am looking for people to come up with ideas for his champion design and if one i like comes up i will give the artist full credit and repost this.