[Champion Suggestion] Zeta the Protector/Destroyer
Zeta The Protector/The Destroyer SUPPORT-TANK
ATTACK ▓▓
DEFENSE ▓▓▓▓▓▓▓▓▓
HEALTH ▓▓▓▓▓▓▓▓▓▓▓▓▓▓
DIFFICULTY▓▓▓▓▓▓▓▓▓▓▓▓▓▓
ABILITY P ▓▓▓▓▓▓
Passive:
Spirit of the Protector:
Zeta and one nearby ally charge a shield while zeta is out of combat equal to (W/X/Y/Z) % OF TOTAL HEALTH. Percent increases at LVL 1/6/11/16.
Spirit of the Destroyer:
Zeta gains increased AP based on W/X/Y/Z % OF TOTAL MANA. Percent increases at LVL 1/6/11/16.
(Q)
Protector: CD: 15/13/10/7 Seconds COST: 50/55/60/65 MANA
Ability Shield: Zeta manifests his energy into a shield for one of his allies that lasts for 2/3/4/5 seconds and nullifies all abilities used on that champion for the duration of the shield for up to (W/X/Y/Z) % OF TOTAL HEALTH.
Destroyer: CD: 20/18/15/12 Seconds COST 55/65/75/85 MANA
No Escape: Zeta launches an energy wave in a line dealing 50% OF TOTAL AP and slowing any enemies by 5/10/20/25/35 % that it passes through for 2/3/4/5/6 seconds .
(W)
Protector: CD: 20/18/15/12 Seconds COST 75/80/85/95 MANA
Spirit Wall: Zeta manifests a wall out of his pure will and creates a wall that is (W/X/Y/Z) METERS long and blocks all projectiles (excepts turret fire) for up to (W/X/Y/Z) %OF TOTAL HEALTH damage.
Destroyer: No Hiding: CD: 25/22/19/15 Seconds COST 80/85/90/100
Zeta channels for 2 seconds and reveals all enemy champions in a W/X/Y/Z radius and grants him true sight for 2/3/4/5 seconds.
(E)
Change of heart: CD 10 Seconds COST: None
Protector: Zeta channels for 3 seconds and becomes the destroyer. After the channel he gets a temporary 10/20/30/40 % boost to AP and has access to new abilities.
Destroyer: Zeta channels for 3 seconds and becomes the protector. After the channel he gains a temporary shield equal to 10/20/30/40% TOTAL HEALTH
(R) Protector: CD: 120/110/100 Seconds COST: 100/150/175 MANA Sacrifice: Zeta marks and ally with sacrifice for 5/7/10 seconds and any damage done to that ally is done to Zeta (as if it were to hit Zeta) and all CC effects hit zeta as well. Zeta also gains a shield equal to (30/40/50) % OF CURRENT MANA. Zeta can die from this and when he dies the mark whereas off of
Destroyer: CD: 120/110/100 Seconds COST: 100/150/175 MANA No Hope: Zeta marks and enemy with a dread mark for 10 seconds and slows them by 30/40/50% for 3/4/5 and allows vision of the enemy. The ability can be re-activated to make a one-way portal to the target that lasts for 5 seconds. When an ally champion teleports to the marked enemy the marked enemy is rooted for 1 second.
Lore:
As a boy Zeta loved to watch the League of Legends. He had always dreamed of being a champion and conquering the battlefield. As he grew up he heard about how one of the champions was given magical powers from an ancient Shurimian artifact. Growing hopeful that one day he might be able to find an artifact that could aide him in such a way he practiced and researched magic so that he in the arena. Sadly his skills in magic were lacking, but that didn't discourage him from his dream of being a champion. One day as he was reading through the books of a mages collection and one in particular caught his eye. He couldn't resist reading it and inside he found a way to enchant an object that could increase his magical powers to unrivaled heights. He found a dark room locked away from the light of the day and prepared the ritual. The ritual required an object to enchant and he chose the protection charm his mother gave him as she passed away. As Zeta performed the ritual he found out that a powerful, dark, malicious entity had tricked him into creating a cursed object that would allow him increased magical powers, but the creature would be in position of the man’s body. Through the sheer will of this boy he was able to gain control long enough to seek aide form the people at the League. They were able to waken the creature within him enough so that he could remain in control for finite duration of time. Thanks to the creature he contains an unimaginable amount of power to use at his disposal. However his if he releases too much of his power the beast within him could take control and wreak havoc until he can take over once more. He now stays at the League, fulfilling his childhood dream, hoping that one day they can vanquish the evil being trapped within the cursed amulet so that he can return to his normal life. Until that day came he swore on his life to protect those near him the best he could increase the beast within him gained control. He mastered protective magic and called himself the Protector. However this didn't stop the beast from making a name for itself in the arena. The people of the League have started to call him, when the beast gained control, The Destroyer. He seems to be split in two, having allies and rivals on both sides. Though he seems to get along with Rammus
quite well regardless. The beast seems to get along with champions such as Veigar
, Viktor
and Xerath
while Zeta himself seems to be allied with Blitzcrank
and Braum
.
This is my champion suggestion for a tank/support champion. His main role is to build health tank and basically, in protector mode, ult the ADC so they can go into team fights forcing the enemy team to either back away or engage and have to take out Zeta through the ult on the ADC first. While in Destroyer mode he is more of an aggressive player, finding stealthed enemies and slowing them to make chasing easier. While his ult can be used to mark an enemy that "got away" so that they can grab the kill with either a global ult, like ashes crystal arrow, or just the portal it has as a second cast. Hope you like the idea. Maybe enough to make it a real champ?