New item ideas

Duckboy95·8/7/2014, 2:48:16 AM·1 votes·326 views

Okay peeps, here's what's up.

We have the Abyssal Scepter, which gives AP and MR along with reducing nearby enemies' MR, which is great and all, but there isn't really a physical damage counterpart? Yeah the Sunfire Cape gives armor and HP while doing magic damage but it's doesn't give any debuff like the Abyssal does. The Black Cleaver reduces armor with each hit, but that doesn't offer the area of effect element. So here's what I've been thinking. What if there was an item like the "Cloak of Corrosion" or something like that which gave say 25-40 armor and maybe 200-300 HP in addition to providing an area of effect armor reduction similar to that of the Abyssal. Obviously this is just an idea that I've had and it may not be perfect but nothing is at first. With some tweaking and good community feedback I think it would be an interesting addition to the tank and ADC roles.

Any thoughts on that or other items you'd like to see put in the game?

3 Comments

Decrit8/7/2014, 6:33:42 AM1 votes

Then it would become a full tank/support item, but i am not sure how much it would be OP. just think about bot lane: either it is an instabuy, or it is never bought because it is not powerful enough. You talk good about just ideas and balance later, but some stuff like this have hard balancing : P Still, some kind of aura items would not be a bad idea even if the current ones are underused

Arcaineshifter11/8/2014, 1:24:23 AM1 votes

you know i was thinking about try to add like a utility item like a land mine that can siphon health from a enemy player that steps on it then i can become a neatrual monster in a way were who ever does the last hit damage get what heath is in side of it. you could make a mana on as well and you could make it so you can up grade them so you can either get more or that they will siphon more from enemy s