new champ idea?
so i was up all night the other day playing leauge when i realized i needed to catch some zzz's. i had dreams of tanks and mages and i woke up the next day with an idea for a champ.
this is my first time doing anything like this, so i'd seriously appreciate some constructive criticism or adjustments to make him more balanced/fun.
so without further ado...
Somnus: the tired titan. -once a guardian of a sacred graveyard, somnus made sure the dead rested in peace, but when karthus entered the graveyard he had concocted a song designed to wake the dead and put to sleep the living. Somnus survived the spell, but was cursed with an eternal sleepiness. Now he wanders the land…
Passive: R.E.M. (rest effect manipulator)
-does more damage to enemies with non-damaging status ailments. (slow, silenced, visible, etc.)
Q: yawn
-yawns in a cone in front of him, inflicting sleepwalk, which silences and slows champions (leveling increases sleepwalk duration and yawn range)
W: narcolepsy
-falls to the ground with a slam, knocking up nearby enemies. Somnus enters slumber, where he is immobilized and gains increased health regen. Huge mana cost to wake up soon after slamming, the cost decreases gradually during slumber. (leveling increases mana cost greatly and regen percentage)
E: allergies
-sneezes in front of him, attacking one enemy, slowing them and doing damage. This ability is charged during slumber, which allows him to deal extra damage and inflict knockback at max charge as well as slows. (leveling increases damage and mana cost)
R: nightmare
-somnus channels his dreams into a zone that causes enemy champions to have nightmares, turning on their minions firstly and fellow champions secondly for a short duration. (leveling increases nightmare duration)
Basic attack- lazy swat
Dance- falls asleep, dreams of ballet in a dream bubble.
Walk- stumbling, drowsy
Design- giant, rocky, with a hay sleeping cap.
i heard from some peer review he has too much cc. i'd appreciate some ways to fix that if possible.