(Champion Concept) Jod the Juggernaut
UPDATE Rito used my concept to create Braum I guess i had a good idea. Not really a real champion or idea by Riot but I was bored and decided to come up with a concept for a champion that is tanky but not heavy on CC, so without further ado I present to you, Jod.
Description: Heavy shielded and armored body from head to toe to protect your team and shred others.
Kit with names and descriptions:
Passive: Attack damage is increased for every stack of implode on Jod.
Absorb(Q)- Upon activating, all damage taken within the next three seconds is converted to a shield of(scales by level up to half)the damage absorbed.
Implode(W)- Passive: Gains stacks for taking damage from any source and gives Jod bonus armor/magic resist, up to 5 stacks while in combat. Loses progressively when out of combat for extended periods of time. (W) Ability: Within the next Five seconds after activating Absorb you can press (W) to explode the shield for the amount absorbed in (Q). Upon activation all stacks on (W) passive are lost.
Rampage (E)- Charges forward towards cursor's location and gains stacks for the amount of minions/monsters/champions passed through. Gains distance upon leveling up, and travels straight forward such as a Gragas dash, but has no damage(used for positioning purpose or escaping).
Shrapnel (R)- Homes in Jod on an enemy champion and latches on, after one second Jod explodes and knocks back all minions/monsters/champions in a circle around him and the targeted champion leaving them alone(Q ability can be cast while on enemy champion to absorb damage during ultimate duration).
Tell me what you think and maybe on how I could improve some abilities/storyline. Thank you all for reading.