Rune Combiner Idea

Freakin Sad Pony··1 votes·801 views

**Since once you get to 30, at least for me, I keep all my runes and see no reason to use the rune combiner anymore considering all the different possibilities of runes ill need. But I think a cool idea and to give people something to farm and do is to implement rare runes that can only be obtained through the rune combiner. Not super over powered runes, just slightly better called Tier 3.5 or Tier 4, and they will be fairly rare to get and take some time. But it gives people, especially the challengers and diamond players who already have everything something to farm for, and plus for players like me who own basically every champ and every rune ill ever need, something to spend my IP on and gives a little excitement. **

8 Comments

Deep Terror Nami2 votes

Or get rid of the Rune system completely (or at least having to purchase them). It only serves a single purpose and we all know it; to get Riot more money because people hate grinding IP but instead of spending it on a new cool champ, they need Runes to compete, which gets many people to buy IP boosts, or buy champs with RP. Seriously, it's only a strategy to squeeze more money out of people.

Freakin Sad Pony2 votes

The idea of runes isn't just to squeeze money out, its the idea of customization. Some form of customization so players can feel they are more in control of their builds/templates/strategy/ etc

Deep Terror Nami2 votes

Masteries are for customization, and they're only gated by your level (which you can't play competitively until level 30 anyway). Runes are so people are more inclined to buy some RP, that's it. They could be free like Masteries but they aren't.

Freakin Sad Pony1 votes

Well they are both for customization, But I do understand what your saying. Once you are 30 however all the masteries are available to you, the idea of runes is to earn that part of the customization, and to choose what you buy wisely I believe, as getting all the runes adds up to 100K+ IP. In time yea you'll gather all the runes, but I do remember when i first started me and a friend would discuss which runes we wanted to purchase to suit our style of gameplay, and it was fun to earn them, where as all the masteries are open at 30, as you gain them regardless per level.

Deep Terror Nami1 votes

Ya, choosing a to add a few passive stats is so much more fun than getting a new champion (he said sarcastically).

If Riot wanted Runes for giving customization unlocked over time, they would give us a different currency to use. That wouldn't be difficult to do at all; just** give 1 Rune token for playing a match, Runes cost 1 Token per tier level, 3 per tier level for Quints. Poof problem solved**: Players now unlock Runes at a consistent rate even if they lose, and they don't have to sacrifice the ability to buy champions in order to buy Runes (in anything but vs. AI only a complete noob would not buy Runes until he had all champs unlocked, even though it's complete BS).

Dota 2 seems to be doing fine without it. They don't have special stats gated behind levels or currency, and all heroes are always unlocked. Riot should take a lesson from them.

Waited1 votes

You know they can't because it's already a huge gap for people to catch up without spending RP in collecting all the champions and runes already. They should allow you to use IP for Skins but have a heavy requirement such as win 100 games with a champion and you can only unlock one of the older skins with IP. I just use my IP to change names now.

Freakin Sad Pony1 votes

Well they can't base the game on people who are catching up, its more of an end game idea. Once you got most your stuff, you can work on your tier four runes - nobody uses the combiner anymore once there 30 and used up the old tier 2 runes. I was just trying to think of an idea to implement it more into the end game, and make it fun by having a chance at getting a tier 4 rune or whatever you wanna call it - which isn't a HUGE buff from a tier 3, and wont make any drastic gameplay differences, but it will be a slight help all around, and again - keeping it fun

Freakin Sad Pony1 votes

However the reason they make skins cost money is because they need some form of way to pay the people who maintain the game, create the ideas - etc etc. Since the actual game is free, I can understand them making the cosmetics cost a little something. They do put a lot of money into the game, and it has to come from somewhere.

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