Jhakoul, The Manifestation of The Skoordun

Dicerson·10/25/2014, 5:07:05 PM·1 votes·480 views

Lore:

Long Ago, all worlds, all dimensions, all realms, were naught but blackness. Nothing but nothingness. Empty. Until, born from the nothingness, the first something.

However, this world is not a fairy tale, the something was not a light, or a speck of good. This something was just that, a wretched, horrid something, a manifestation of pure darkness. The purest essence of The Skoordun (Skore-dune), the first realm, Jhakoul (Zsha-kool).

Over so many years, so many that you are incapable of even imagining the scale of time they represent, more somethings were born, in other realms, not the Skoordun. The void, a place of little light, but light nonetheless, Runeterra, the world you know, and many others.

Runeterra began a solitary world, covered in black ooze, pure darkness that corrupted and absorbed all it touched, even voidlings. However, light began to flood runeterra, powerful light that pushed this ooze down into the deepest depths of the ocean. Magic, this magic born from the purest elements of Runterra life, beings, all you know originated from this magic energy. Hence the inhabitants natural affinities for such magic. However, as civilizations developed, magic arts roze and fell, one always remained.

Dark magic, the usage of the light of magic to open portals into other realms, and call forth darkness itself. Every spell in Runeterra today unwittingly uses Dark magic to call forth energies from other realms, or to pierce the veil and contact distant beings. All other usages of magic died, merely thousands of years ago, to the power of Dark Magic. This is why magic is seen as powerful, and can corrupt lifeforms.

One day, the first something, the faceless manifestation of The Skoordun, the First Realm, the purest essence of Darkness itself, was tapped. Not called, not summoned, but tapped. A lone mage, with powerful innate abilities, responsible for the crumbling of an entire empire, performed a ceremony that called forth Pure Darkness, and imbued himself with it. This ritual pulled a small amount of energy from every realm in existence, and some that did not yet exist. This included the Skoordun. Jhakoul was drawn to this. What kind of power could possibly touch the darkest dark? So it opened a portal deep in Runeterra's deepest depths. it crossed over, and began its journey.

Now it has arrived, Jhakoul has finally entered runeterra, right in the center of the darkest island, or what was once thought to be the darkest island, before Jhakoul, The Shadow isles.

The Dark Ooze returns, slowly rising from the depths, the mists of the shadow isles now extend, more powerful than ever simply because of Jhakoul's presence.

Runeterra will soon be claimed by the darkness, the Skoordun, and not even the Void can stop it.


Intro:

Hello everyone! I am now known as Dicerson, but my current summoner name is otherwise, i am working on changing it!

I have brought you the lore of the champion that i will now introduce as a community creation, I will give only abilities and mechanics, with very few strict numbers, as i would rather design the play of a champion, not a calculator. Jhakoul is essentially the theme of champion I have always dreamed of, but never quite saw in the Void, Anywho! Without further adieu, here is his kit!


Passive- Skoordun Born: Jhakoul is the purest manifestation of dark, and does not require resources to cast his abilities, in addition, his abilities give him stacks of Darkness, and his enemies corruption. no max stacks, Stacks slowly decay over time.

Q- Dark Blast: Jhakoul Launches a blast of darkness in the target direction. This blast has a thin width and long length until it hits something, at which point the projectile widens a little, and its length shortens a little. This happens indefinitely until it runs out of length. Minimum length and maximum width is about the size of a minion wave. All targets struck are dealt damage, and give Jhakoul a stack of darkness. Every target struck is applied with a stack of Corruption.

W- Maleficent Burst: Jhakoul consumes some of his darkness stacks to release a burst of darkness immediately around him, if this hits a target, that target gains a stack of Corruption. and another blast that has the same effect is released around that target (Size of blast depends on target's model size). Each target can only be struck by 2 bursts, and will only release 1 burst.

E- Corrupt: Jhakoul strikes the target enemy unit with a single shot, this shot applies a debuff that consumes every stack of corruption on the target unit, slowing it a little for each stack consumed, and giving Jhakoul a stack of darkness for each corruption stack consumed.

R- Sight of The First Realm: Jhakoul exposes the target champion to the heart of darkness itself, Blacking their entire screen with the exception of their champion right in the center and certain UI elements (such as their health bar and items) for a short duration. Consumes all (that means globally) stacks of darkness and corruption when cast, every stack consumed decreases this abilities cooldown. CD cannot be reduced below 60 seconds.


Outro: Thank you for taking the time to read through my concept! If you have any comments, questions, or concerns, please post them below, and if you have anything to add (such as art! if you that kind of awesome person!), please post below!

Again, thank you very much!


Changelog:

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