Camera work in worlds

Fourmless·10/31/2015, 3:42:05 PM·2 votes·575 views

Am i the only one who thinks that they would be a better cameraman for worlds? Whoever is operating that thing for the audience is terrible. They dont zoom out often or wide enough. But from what ive seen the camera constraints might actually be too narrow to zoom out any further at times where it might be preferable. Id really like to see the camera zooming out to almost 1/3 of the whole map on some of these plays. It would really express the cooperation needed in teamfights with champs like ashe when she is setting up for a teamfight from a few minion camps away. Or rather than following Bengi chase a scutlebug zoom out a bit further to watch Koo move trough their own jungle and be able to see what they are planning in that moment. I feel like the camera is bein dragged along by a leash rather than led towards the destination before its arrival.

3 Comments

Fourmless10/31/2015, 4:36:14 PM2 votes

Does anyone feel that its just fine the way it is?

Fourmless10/31/2015, 4:18:38 PM1 votes

At risk of repeating myself I just feel like whats going on is a team of 5 or so spectators and a single offical cameraman being told where to go with the camera next rather than someone who has played the game, understands champion interaction and can predict what might be going down next. A group of camera-people will be inherently slower to react with the camera work when serious plays take place too often and there can even be 2-3 deaths before the camera gets there so often.

Dealth11/1/2015, 1:00:20 AM1 votes

seemed fine to me