LCS Solving the Boring LaneSwaps (Idea)
TL DR; My solution is: from the start of the game, if, more than 2 champions attack the same turret within 1 sec, it becomes immune to champion damage. Now the question is: until when? Until the 1st turret of the game is destroyed (top/mid/bot), after that, current/normal rules apply.
Intro: LCS now a days is boring, first 10 minutes are a pain to watch, the lane swap strat makes that we are kinda watching a game that we dont play. If we watch a replay of a match what we do? we skip it 10 mins and check if any kill have happened, more often than not, the only thing that died was a couple of minions and the top+bot turret.
How to solve this? All the solutions that i have read are about damage reduction util a specific set time, this in it self is kinda random and hard to get right because every game should be different and have its own pacing.
Solution: My solution is if from the start of the game, if, more than 2 champions attack the same turret within 1 sec, it becomes immune to champion damage. Now the question is until when? Until the 1st turret of the game is destroyed, after that, current rules/normal apply.
This way we force 1v1 lanes, 2v1 lanes, match lane swap, etc etc... there's more strategic diversity that the boring go to "perfected" safe strat lane swap.
Hope to have some feedback.
Cheers, Nerzhus .