Group C: Week 1 Stats Breakdown
Group C concludes today as Edward Gaming, ahq e-Sports Club, H2K Gaming, and INTZ e-Sports take to the Rift to see who will head to Chicago for the Worlds 2016 Quarterfinals.
But before the games start let’s take a look back at the stats from Week 1 to see what we should be looking out for today.
General
The highest win percentage for champions with plus five picks are:
- Alistar: 11 wins - 2 losses for an 85% win rate.
- Viktor: 5 wins - 1 loss at for an 83% win rate.
- Nidalee: 6 wins - 2 losses for a 75% win rate.
The lowest win percentage for champions with plus five picks are:
- Rek’Sai: 1 win - 5 losses for a 17% win rate.
- Bard: 2 wins - 5 losses for a 29% win rate.
- Braum: 3 wins - 6 losses for a 33% win rate.
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Edward Gaming
- They have a 100% first blood rate.
- 71% of their deaths happened either alone or with one other team member in 1500 range -- this is an incredibly high percentage -- the average is at 44%.
- 11 out of 22 of those deaths are isolated deaths -- 8 of which are on Mouse.
- They have the highest opponent team jungler proximity -- with enemy junglers spending on average 53.5% of their time between 3-15 minutes near at least one member of EDG.
- However, Clearlove does not respond by spending more time with his teammates early game. EDG have a 42.3% jungle proximity, slightly below average.
- This does not manifest itself in any large leads for Clearlove -- who only averages +4 CS over his opponent at 15 minutes.
- Deft does 35.8% of his team’s damage -- the average for an ADC is 26.9% and makes him the highest of all ADCs.
- Deft is also up 24.7 CSD at 15 minutes, which is the highest of all ADCs.
INTZ e-Sports
- INTZ destroy their first turret on average at 7:39 -- which is the fastest team first turret time.
- micaO has the lowest damage to gold spent efficiency (0.981) -- he does 22.1% of his team’s damage but takes 22.9% of the gold.
- They have a 1179 gold deficit at 15 minutes which puts them 13th at Worlds.
- They have the highest team jungler proximity at 52.1 % (average is 44.15%) -- however this does not really yield any advantages.
- A large portion of the proximity is made up of Jockster roaming with Revolta, which leads to micaO having a difficult time in lane -- averaging -21 CSD at 15 minutes.
- INTZ was the only team to not pick up a first blood in their first week.
- They do 1509 team damage per minute, the lowest out of any team at Worlds -- and 500 below the average.
ahq e-Sports Club
- They have the third fastest first turret time -- taking their first turret at 19:19 on average.
- A lot of their early game is concentrated on Ziv, who has 5 kills+assists at 15 minutes -- 4 of which involved Mountain.
- Ziv does 37% of his team’s damage -- this is 13% more than any other top laner and the highest damage share out of anybody in any role.
- He does this while only getting 22.6% of the team’s gold, which is pretty close to the average for a top laner at 21.7%.
- He does 695 damage per minute -- the most by far of any top laner. The average for top lane is 401 damage per minute.
- They got the first Dragon in all three of their games.
H2K Gaming
- FORG1VEN is up on average 21.3 CSD at 20 minutes, the second highest amongst ADCs. At 1.36 damage per gold spent, he is below average in terms of gold efficiency.
- They are 6th in gold leads at 20 minutes, averaging a plus 1620 gold differential.
- All their lanes do fairly well early game -- at 15 minutes Odoamne is +16.7 CSD, FORG1VEN is +21.3 CSD, and Ryu is +6 CSD.
Tune in to watch Group C today to see who is going to make it to the Quarterfinals.