Fantasy LCS changes for the 2016 Summer Split
The last Split of Fantasy LCS was wild. Now it's returning for the 2016 LCS Summer Split on May 26.
With so many roster shakeups and explosive players, we had countless opportunities to take big risks and reap big rewards in the fantasy points column in Spring. And if what we've seen from the LCS teams lately is any indication, the 2016 NA LCS Summer Split is going to be just as exciting.
New Fantasy Scoring Options
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Fantasy LCS aficionados have been asking one question since we announced the NA and EU LCS format changes last year: How will Fantasy LCS scoring work? Well, it's finally time to answer that question! (And share some of the other new upgrades coming to the Fantasy LCS experience this Split.) As we mulled over the many different ways we could score fantasy points in the new formats, we found two formats that really stood above the rest.
They were both strong scoring formats that rewarded different player strengths and each had their own pros and cons, so which was the right choice? Ultimately, we realized that the right choice was to let you decide which format is right for each of your leagues. But before we dive into how you choose, let's take a look at the two scoring systems.
First Two Games
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The First-Two-Games scoring system is exactly what it sounds like: only the first two games played in each Best of 2 (Bo2) or Best of 3 (Bo3) match are worth fantasy points. This scoring system emphasizes balance between the EU and NA regions, and rewards players with consistent performances.
We believe this is the most balanced option, where NA and EU players will likely score similar fantasy points. It's also interesting to note that when an NA player's match ends after 2 games, the First Two Games scoring system functions exactly the same as the previous scoring system. Both NA and EU players would get standard points for every game they played (2).
If the NA player's match has a third game, that third game is simply ignored for Fantasy LCS purposes.
Best Game
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The Best Game scoring system is just as straightforward: only the highest-scoring game for each pro in their Bo2 or Bo3 match is worth fantasy points. This scoring system is a little more wild and prone to extremes, as it rewards exceptional, stand-out performances.
And while this scoring system is more fair than giving points for every game played in both regions, it definitely still favors NA pros who will often have more opportunities to score big in their Bo3 matches.
So Which is Right for You?
The default scoring system for Fantasy LCS Leagues in the Summer Split is the First Two Games scoring system, because we believe it offers the most balanced points for both regions. But both scoring systems offer exciting Fantasy LCS experiences, so we want you to be able to choose between them. When you begin your draft of a new Fantasy LCS league, you'll be able to select which of the two scoring systems that league will use.
You will be able to change the scoring systems during league setup while inviting other players. However, once you start the draft, the scoring system will be locked in.
Personally, I'm going to be using both scoring systems across my different leagues this year. I'm excited to go all-in on some risky picks in the Best Game format, and rely on my usual favorites in the First Two Games format. And we'll of course be giving advice for both scoring systems in our weekly Fantasy LCS articles here.
See our Draft Guide for tips on drafting for the 2016 LCS Summer Split here!
We've also put together an infographic showing the differences between the two scoring systems in order to help you decide which scoring system is right for you.
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League and Draft Improvements
We've also added other quality-of-life improvements to Fantasy LCS that'll help league commissioners keep things running smoothly. First up, the commissioner can remove owners from their league before the Draft happens. This way, owners can be swapped out without needing to rebuild the entire league.
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Once the owner lineup is locked in and draft time rolls around, the commissioner can perform a ready check to make sure everyone is online and ready for the draft to start. They can wait for everyone, or Force Start if someone can't make it. But, in the past, those oh-so-impolite AFK owners continued to slow down the draft with their long pick times. Well, Live drafters, rejoice! Autopicking just got faster.
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Autopicks now happen in eight seconds, instead of the full 60 that they used to take. Any owner can manually turn Autopicking on or off at any time during the draft, but Autopicking turns on automatically for anyone who doesn't select a pick on their turn.
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More Fantasy Goodness Soon
We're excited to hear what you think of the new scoring formats and which one (or both) you're going to try with your friends this Summer Split.
While you wait for Fantasy LCS to start up again on May 26, be sure to read our Survival Guides (NA, EU) and Schedule breakdowns (NA, EU) for the Summer Split. And don't miss our massive Draft Guide for insight into which players we think are poised to dominate Fantasy LCS this Summer.
Josh Augustine's favorite champion is Sona, he's never enjoyed a Darius, and he will always go for the kill, even when he knows he shouldn't. He currently works as a game designer at Daybreak Games. He’d love to talk with you on Twitter.