There has been few good come backs in the LCS and MSI, and why I think that is

kKL4gtREBq·5/1/2017, 8:55:36 PM·3 votes·817 views

So I have been watching professional League since Season 2, and what I am seeing in the current season is very disappointing.

There are very few come from behind, or win when down games. Everything seems to be snowball based and games are ending very rapidly compared to the older style of games pushing to around 40+ minutes with major upsets and winning while behind.

Now I am no analyst or expert, but this overall has made professional level league of legends WAY LESS enjoyable to watch for me. I would say by 10-15 minutes in you can tell who will win, and less based on team comp and more based on first blood, first turret, and infernal drakes.

I know this makes a strategy element in trying to dominate early game, but to me makes for an overall less exciting viewing experience. No one can even turtle inside their walls to push for a 40 to 50 minute mark and hope to hit late game, because Elder Dragon + Baron stacking means you have lost. Add in infernal and mountain drakes, and games aren't even a contest anymore.

Team power spikes seem to have gotten so far out of hand that there isnt even contests anymore. Just wholesale slaughter once 20-25 minutes is broken by the team that has gotten ahead.

Just my $0.02 on the subject, I am interested to see what you think.

Threetwoone

11 Comments

archerno15/1/2017, 8:57:18 PM1 votes

For me its way more enjoyable. I remember old times when team would just sit in base waveclearing for 15 mins... Was such draaag

The Magyk5/1/2017, 8:58:41 PM1 votes

what the heck is an abyssal drake? i know of Ocean, Wind, Earth, Infernal, and Elder. i wasnt aware there was a 5th elemental before the elder, must be super rare

GeminiRune5/1/2017, 9:17:12 PM1 votes

I mean each season does have its level of drab behind it, whether it was snowballing off of dragons to trinity matchups to lane swaps. If you ask me, the current season is playing out more like that of a "team identity" meta game where if you know your style and are able to translate it to actual carry/comeback potential, then you're proven to be one of the best. Effectively, it takes a blow at the "Luck of a team fight" factor that teams like Jin Air (as an example) would frequently act out upon. It may be through simpler and quicker strategies compared to previous years but it doesn't necessarily enforce a team to relegate themselves to playing late unless the composition evidently calls for it.

MysterQ5/1/2017, 9:20:01 PM1 votes

Watch LPL FInals game 2 and 3 and 4.

Games were not interesting to me. But they are not as snowball.

Kings Avatar5/2/2017, 6:43:26 AM1 votes

your correct in saying your not an analyst lol, its not that it cant happen its that teams have improved to the point of not letting it happen. if you want to see long games where one team fight will win go watch jin air green wings in the lck. every game 50+ min. every. single. game.