Group B: Week 1 Stats Breakdown
It's the final day of the Worlds 2016 Group Stage here in San Francisco and only two spots remain for the Quarterfinals.
As the teams load onto the Rift let’s take a look back at the Group B stats from Week 1 to see what to look out for today.
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SK Telecom T1
- They have the second lowest team jungle proximity at 37.8% -- the average is 6.37%.
- Across the two games he played, Blank spent 12.8% of his time from 3-15 minutes in the enemy jungle -- the average is 7.7%.
- As such he takes 20.1% of his opponent’s jungle by the 15 minute mark, the highest of any jungler.
- Conversely, they have the third highest opponent team jungler proximity, mainly a result of Faker being consistently camped mid, with a 33.9% opponent jungler proximity -- this is way above the average of 23.6% for mid laners.
- Despite additional pressure from the enemy jungler, Faker has the third highest CSD at 15 minutes for mid laners at 15.7.
- They have the best average team gold lead at 20 minutes with 3523 gold lead.
- The team has the third highest CSD at 15 minutes, with Duke, Faker, and Bang averaging a positive CSD.
- Wolf has the second fastest Sightstone purchase time at 6:40.
- They are tied with TSM for the highest Dragon control, taking 9 Dragons and conceding 3.
Cloud9
- Impact gets very little help from Meteos, with a 2.7% jungle proximity, the lowest of any top laner -- at the same time he has one of the fourth highest opponent top jungle proximities.
- Despite this, he averages +17 CSD at 15 minutes, which is the second highest amongst top laners.
- Smoothie purchases his Sightstone the third slowest, averaging a 8:44 purchase time.
- They’re 12th in terms of team gold lead at 20 minutes, with a 2356 gold deficit -- and it’s comprised mainly by Sneaky who is -813 GD at 20 minutes.
- Second highest ADC and support proximity, with Sneaky and Smoothie spending 66.1% of their time together between 3-15 minutes.
- Sneaky is the most efficient ADC in terms of damage dealt to gold spent with 2 damage to gold spent -- the average is 1.5.
I May
- They have the worst Dragon taken rate, taken 3 and conceded 11.
- Avoidless has the lowest own jungle share at 15 minutes, only getting 61.4% of his jungle.
- Avoidless also has the lowest jungle farm, averaging 49 jungle minions a 15, the average is 56.
- The team averages -3176 GD at 15 minutes, the largest average deficit at 15 minutes after Week 1.
- Every lane is down in CS from 10-20 minutes.
Flash Wolves
- Played the most champions out of any team, with 15 unique champions.
- Even if you don’t count their game vs. Cloud9 they have the longest average game time.
- They have gotten first blood and first turret in all three games -- and are the only team to secure both objectives in all three games.
- Overall one of the best early game teams in terms of kills.
- Second best average team lead at 15 minutes -- they average +2316 gold.
- They have the slowest outer mid turret time at 29:52, which is 7 minutes above the average.
- They do not get their gold leads by winning lanes in CS -- Flash Wolves have the lowest team CSD at 15 minutes with -38.7.
- MMD has a particularly hard time in lane, averaging the worst CSD at 15 minutes with -27.3 -- this is despite having the highest jungle proximity out of all top laners, as well as the lowest opponent jungle proximity.
Tune in at 1 PM PT today as Group B comes to its conclusion and the final two Quarterfinal teams are locked in.