Group D: Week 1 Stats Breakdown
The Worlds 2016 Group Stage here in San Francisco is almost over, and today, two teams from Group D will be looking to lock in a spot in the Quarterfinals.
The two that make it through will join the ranks of ROX Tigers, Albus NoX Luna, H2K, and Edward Gaming. So now, let’s take a look at the teams who are stepping out on the Rift today and their stats from Week 1.
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Royal Never Give Up
- On average they have the shortest game times at 31:12 minutes.
- They have the lowest amount of isolated deaths, with Looper and mlxg picking up one isolated death each.
- Xiaohu does 18.6% of the team’s damage, that is the lowest for any mid laner and 7.5% below the average.
- He averages 238 damage per minute on Cassiopeia -- well below the average of 435 damage per minute.
- Uzi averages +15 CSD at 15 minutes, second out of ADCs.
- Top and mid lane have the most trouble during laning phase. Xiaohu is -5 CSD at 15 minutes and Looper is -14 CSD at 15 minutes.
TSM
- Bjergsen has a 30.6% jungler proximity -- which is the second highest of any mid laner (23.6% is the average).
- He has 10 kills and assists at 15 minutes which is the most of all mid laners.
- He is also +31 CSD at 15 -- which is almost double the runner up in Huhi, who averages +16.7.
- Biofrost has a 57% proximity to Doublelift before 15 minutes -- slightly below the average of 59%.
- However it is unclear whether or not he is effective when roaming -- his kill participation is only 36% before 15 minutes.
- Doublelift has the third highest CSD amongst ADCs with +14 CSD at 15 minutes.
- They’ve only played 11 champions, making them the least diverse team.
- Hauntzer does 20.4% of the team's damage -- the second highest damage share out of all top laners.
Samsung Galaxy
- They have only lost their mid outer turret once.
- They have the second highest top jungle proximity -- Ambition spends 12% of his time between 3-15 minutes with Cuvee.
- Yet this doesn’t yield them any big advantages -- Cuvee has 4 kills and assists at 15 minutes, which is slightly below the average of 4.4. He also has a +8 CSD at 15 which is 5th amongst top laners.
- The only game that CoreJJ played in, he racked up some crazy stats including 255 damage per minute, 88% kill participation, 6.02 Sightstone purchase time (the average is 8.11), and 1.5 wards placed per minute (the average is 1.39).
- They had a 8634 gold deficit at 20 minutes in their last game against TSM -- it was the second biggest deficit at 20 minutes of Week 1.
Splyce
- They fight around Baron more than any other team -- with 8 kills and 6 deaths in top river, which is the highest number of kills and deaths respectively.
- They have the lowest team jungle proximity at 35.5% which is 8.7% below the average.
- A result of this low jungle proximity is that Kobbe has by far the lowest jungle proximity out of any other ADC at 3.3% which is 8.3% below the average. He averages -14.7 CSD at 15 minutes.
- They have only taken 1 Dragon over three games, and conceded 7.
- They have the worst gold lead at 20, averaging -4671 GD.
- They take their first turret on average at 21:27, the second slowest out of all teams.
- On average, they concede their first turret at 14:45, a difference of almost 7 minutes between taking their first turret and conceding their first turret.
Tune in as Group D comes to a conclusion at 1 PM PT and find out which teams will make it to the Quarterfinals.