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API Endpoint for offline tournament games?

AlasYorik··1 votes·6,040 views

I'm trying to use the Riot API to scrape stats for pro scene tournament games (this is for a uni class project). I can access the game info page for any given game in a tournament, such as this one: http://matchhistory.na.leagueoflegends.com/en/#match-details/TRLH3/1001380191?gameHash=43a46f49938bacca&tab=stats

However, where the region would usually be "NA1" or one of the other online regions, here it's "TRLH3", which the API doesn't seem to recognize. Is there any way to formulate a match API request for these games? Thanks!

3 Comments

RiotTiza2 votes

Hey AlasYorik,

The offline tournament realms are literally offline - they're not connected to the internet at all. As such, the Riot API can't access them. We have to port the data over ourselves for use on lolesports.com. At this time, there are no plans to make that data publicly accessible.

Personally, I'm a big fan of http://oracleselixir.com/ - they have a ton of data on pro games from around the world you can source from.

Mind Control1 votes

{quoted}

Hey AlasYorik,

The offline tournament realms are literally offline - they're not connected to the internet at all. As such, the Riot API can't access them. We have to port the data over ourselves for use on lolesports.com. At this time, there are no plans to make that data publicly accessible.

Personally, I'm a big fan of http://oracleselixir.com/ - they have a ton of data on pro games from around the world you can source from.

riot tiza this may be way off but a few league of legends communities are still shelling out own personal money to continue community events with a prize will riot go back to funding this again in the future?

BlobbyBob2 votes

{quoted}

Hey AlasYorik,

The offline tournament realms are literally offline - they're not connected to the internet at all. As such, the Riot API can't access them. We have to port the data over ourselves for use on lolesports.com. At this time, there are no plans to make that data publicly accessible.

Personally, I'm a big fan of http://oracleselixir.com/ - they have a ton of data on pro games from around the world you can source from.

I know this post is already 5 months old, but for those that get here via google:

There is an API for LCS games, however it is not officially supported and documented. By looking at the network traffic of the matchhistory site you can see, that the game data comes from https://acs.leagueoflegends.com/v1/stats/game/TRLH3/1001380191?gameHash=43a46f49938bacca However you will always need the gameHash to access the JSON. You get it by retrieving it manually from the lolesports.com site (View stats link)

Hope you can still use this information.

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