UEFA-like Region Ranking

Francexi·5/17/2017, 6:07:43 AM·2 votes·1,079 views
Region Ranking UEFA-Like v2 * r/leagueoflegends

I tryed to calculate a region ranking following some rules similar the those used by UEFA to rate its country. Here's the results. The rules I've followed are:

  • Only the last 6 international tournaments Riot-organized (so far, 3 MSI and 3 Worlds) are taken into account;
  • MSIs gives half of the points of Worlds;
  • Each Round passed during Play-in stages grants 1 point for the team that passed it;
  • Each Match won during the Group stages grants 1 point. Tie-breakers match are not taken into account;
  • Each Match won during the Knockout stages grants 2 points
  • Qualifying to a Knockout stages grants 1 point
  • Each turn passed during the Knockout stages grants 1 additional point (3 total)
  • If a region has more than 1 team partecipant to the tournament, it gains the mean of the points of its teams.

The goal is to propose a way to exactly assign spots for Worlds, not to show which country has the best team (Worlds exists for that). Please leave a comment or a suggestion ^^

6 Comments

Ale non è male5/17/2017, 5:04:27 PM1 votes

Dude, the problem is that numeric values are completely off, and that give the result of having NA who was the worst major region in that time span considered to get the third highest score which make no sense

In UEFA ranking, you got a fixed amount of points for being qualified to group stage and the same for everybody (so that who gets in group stage through qualifier do not get more points of who is automatically qualified to group stage) and the bonus for getting to knockout phase of Champions League is double the amount of points you get for a signle win in group (4 point for getting to ro16 of Champions League compared to the 2 points you get for win), also winning a match has the same points value at any stage (of course winning more rounds net you more points)

Assuming you get a fixed amount of 2 points as bonus for qualifying to group stage (with 2 play-in rounds in new Worlds formula it should be perfect as the teams that get through play-in should have gotten 2 points anyway), and you get a 2 points bonus for qualifying to knockout stage , and you give the value of 1 point/win at any stage, let's make a calculation for 2016 Worlds as example

EU: 3 points (G2) + 3 points (Splyce) + 12 points (H2K) / 3 = 6 NA: 5 points (CLG) + 5 points ( TSM) + 7 points (C9) /3 = 5.6666666

Which is a more accurate reflection of the perfromance between the two regions at 2016 Worlds (EU narrowly beating NA thanks to H2K performance

Another example, 2015 Worlds

EU: 12 points (FNC) + 12 points (Origen) + 4 points (H2k) /3 = 9.333333 NA: 4 points (CLG) + 5 points (C9) + 3 points (TSM) /3 =4

And tbh, there is a strong argument for giving a bonus of 2 points rather than 1 for each turn passed in Knockout stage in LOL, given the lack of ro16 (Champions League)/ ro32 + ro16 (Europa league) in LOL tournaments, additional rounds which in UEFA system help rewarding more the teams that advance further (in the above calculations it would give a result of 6.33333 to EU in 2016 Worlds and 10 to EU in 2015 Worlds)