Sion rework / idea concept

Saint Tyrone ·6/2/2014, 12:21:22 AM·6 votes·6,076 views

#Sion, the undead warrior. (Rework concept) ##Just some ideas for Sion rework

  • Health 430 (+104)
  • Health regen. 7.9 (+0.95)
  • Range 125 (melee)
  • Attack damage 55.62 (+3.177)
  • Attack speed 0.625 (+1.63%)
  • Armor 21.75 (+3.25)
  • Magic res. 30 (+1.25)
  • Movement speed 345

#Abilities

###Passive: Soul leech Sion permanently increases his maximum health whenever he kills a unit with either his attacks or abilities. This bonus is doubled against large units.

  • HEALTH GAINED PER KILL: 2.5
  • (Sion's size increases at 50 / 150 / 250 / 350 / 450 bonus health from passive)

###Q: Deadly dash ###Passive: When auto-attacking the same target for 4 seconds, Sion snares the enemy for 1.0 / 1.25 / 1.50 / 1.75 / 2.0 seconds; Sion cannot snare the same target within 5 seconds.

###Active Sion dashes to a single target enemy dealing physical damage. If Sion collides with anyone else in his path besides the target, they are pushed aside, dealing no damage. Additionally, Sion lowers the armor and MR of the enemy he targets for 4 seconds.

  • Damage: 50 / 75 / 100 / 125 / 150, (+ 40% AP) (+ 20% AD)
  • Armor / MR reduced: 10 / 15 / 20 / 25 / 30%
  • Cooldown: 11 / 10 / 9 / 8 / 7
  • Cost: 24 / 36 / 44 / 50 / 56 HEALTH
  • Range: 625

Note: About all the skills in this sion rework have ap scalings and AD scalings. This is to keep the unique hybrid Sion so many people love.

###W: Undying shield ###Active Sion surrounds himself with a shield which absorbs incoming damage and gains a movement speed buff of 15% when moving towards a enemy champion. The slow decays by 5% after 5 seconds. Also, after 5 seconds, if the shield is not broken, Sion can detonate the shield but costing him health, dealing physical / magic damage to nearby enemies. If Sion does not detonate the shield after 10 seconds, the shield explodes automatically but Sion does not lose health. Additionally, enemies that are 300 units closer to Sion's explosion radius take 20% more damage.

  • Shield strength: 100 / 150 / 200 / 250 / 300 (+ 5% missing health) (+70% AP)
  • DAMAGE WHEN FARTHER THAN 300 UNITS: 100 / 150 / 200 / 250 / 300 (+70% AP) (+30% AD)
  • DAMAGE WHEN CLOSER THAN 300 UNITS: 120 / 180 / 240 / 290 / 350
  • Cooldown: (after shield expires or detonates) 12 / 10 / 9 / 8 / 7
  • COST: 32 / 38 / 44 / 50 / 58 HEALTH (When detonating shield)
  • Explosion area: 500

###E: Brutal strike ###Active Sion swings his axe recklessly, causing his next basic attack deal bonus damage and causes the enemy to bleed for 2 / 2.5 / 3.0 / 3.5 / 4.0 seconds. During this time, Sion regenerates 0.5% of his maximum health . If the enemy dies, Sion immediately gains the health he was supposed to regenerate, but is doubled.

  • BONUS PHYSICAL DAMAGE: 20 / 40 / 60 / 80 / 100 / (+100% AD) (+ 40 / 45 / 50 / 55 / 60% AP)
  • Cost: 15 / 22 / 29 / 36 / 43 HEALTH
  • Cooldown: 8 / 7.5 / 7.0 / 6.5 / 6.0
  • Bleed: 12 / 15 / 24 / 27 / 32 (+40% AD)

*Note: Brutal strike can hit structures, but only the bonus is included. *

####I have two types of ultimates; one that keeps the original one with some minor tweaks, or something else that is completely different.

##Direction 1: ###**R: Fury of the ancients ** ###Passive Sion gains 1.0/1.5/2.0 (upgrades at levels 7 / 13 / 18) fury per second. Using abilities, Sion gains 5 fury instead, and auto attacks bring 3 fury.(max 100)

###Active For the next 10/15/20 seconds,Sion gains bonus lifesteal, attack speed, gains a attack damage buff, and spell vamp. During this time, Sion's auto-attacks do not bring fury, but Sion still gains fury passively and also when using abilities. Additionally, Sion's basic attacks will heal surrounding allies for a percentage of the damage dealt.

  • Lifesteal: 50 / 75 / 100%
  • Attack speed: 35 / 40 / 50%
  • Attack damage buff: 25 / 45 / 65
  • Cost: 100 fury
  • AoE heal radius: 200
  • Heal to nearby allies: 25 / 37.5 / 50%

##Direction 2 ###R: Fury of the ancients ###Passive Sion gains 1.0/1.5/2.0 (upgrades at levels 1/7/13) fury per second. Using abilities, Sion gains 5 fury instead, and auto attacks bring 3 fury.(max 100) Sion's ult is only available when he reaches 100 fury.

###Active Sion lets out a battle cry of the ancients, dealing physical damage to all nearby enemies, healing Sion for a percentage of the damage dealt. If Sion hits more than one enemy, Sion reduces enemy spells and basic attacks by 20%. If it's three enemies he hits, it becomes 30%. If it's four enemies, its 40%, all for 5 seconds. Additionally, Sion's axe becomes enhanced, making his auto attacks do magic damage for 10 seconds. (the magic damage does not apply to turrets). However, during this time, Sion's autoattacks and spells do not gain fury, but he still passively gains fury.(Similar to Rengar's W, not like karthus's E)

  • DAMAGE: 175 / 300 / 425 (+150% AD)
  • MAGIC DAMAGE: 180 / 220 / 280 (+90% AP) (does not affect structures)
  • HEAL PERCENTAGE: ( 50 / 60 / 70%)
  • RANGE: 500
  • COST: 100 FURY

And there you have it, my Sion rework. (EDIT: Looks like i posted this in the wrong section. Oh well.) (For a better view, go here: http://forums.na.leagueoflegends.com/board/showthread.php?t=4447130)

Got a better ult idea? share it on the comments below! (if you don't like something, please tell me how to improve it!) I give permission for riot to take ideas.

35 Comments

WHYREWORKRENGAR6/2/2014, 12:22:46 AM3 votes

I like it.

YoshiSwagMaster6/2/2014, 10:48:02 PM3 votes

Great Idea, but Passive might be too OP. Still a great concept

Big Cheung6/2/2014, 11:34:12 PM3 votes

Ahri lly like it :D

Jean Never Wins6/7/2014, 4:32:08 PM3 votes

its shit, fucking generic as balls, kills AP sion, kills tank sion

next please

HavinAGiggle6/8/2014, 5:01:04 PM3 votes

I'd really appreciate it if you didn't spam this link in my threads. You've done it once and I expect it to stay that way. There are plenty of ways to get your content known without spamming.

PrivatePoison6/14/2014, 11:32:24 AM3 votes

Great idea! One question though, on the Q passive it says: "When auto-attacking the same target for 4 seconds". Does that mean you have to be autoing him constantly regardless of your attack speed? Or do you just hit him twice and after 4 seconds and het gets snared? Does it also work on minions? Please clarify. Thanks in advance.

Hello lt Me6/2/2014, 10:40:51 PM2 votes

I love this idea! I hope it gets to be done. I like Sion, but he is way to mana hungry. Fury to be used would be perfect.

Drakconen6/14/2014, 4:14:42 AM2 votes

So a better Vi with Shyv and throw in a bit of Sona and lee sin for giggles? thats what this list looks like his q is her ult without the knock up on the target the ult in both forms seems to be a lot of free stats simply for waiting the second version of this ult is Aatrox's with a large stat buff instead of just a range buff with an added Sona debeff to keep that ult you need to give him pretty much worthless q w e other wise he turns into jax but without needing to wait he would be I alone just made your team worthless and I have the damage to kill you all.

Orvos6/16/2014, 12:29:10 AM2 votes

i like it, but his axe/health per kill is something i think should stay

Chaotic Reks6/8/2014, 2:36:15 PM2 votes

So we're taking a mage and making him use fury now? And no damage reduction shield (his old passive) just sort of ruins his main tankiness. I like the reworked W but it costs health to detonate a shield? Why can't he just go back to mana?

Noam Braumsky6/2/2014, 3:47:52 PM2 votes

That passive would be incredibly op haha

Hextech Teeemo6/15/2014, 5:39:50 AM1 votes

Love the idea, hope it get's done fast and now when his Q is a dash it would be amazing <3

Garentheon6/13/2014, 11:40:15 AM1 votes

What's the point? they already started their own rework

Espertail6/16/2014, 11:44:08 PM1 votes

No one's ever thought of just giving his ult a %AD healing amount then making it Scale with AP...

Godman8736/7/2014, 4:23:29 PM1 votes

[deleted]

The Red Warden6/8/2014, 4:36:51 AM1 votes

How did you find that thread I made, it was done a month ago. I even forgot it