Hue and Gru [Champion Concept]
**Hue and Gru ** The Troublesome Twins Jungle/Fighter
Lore Elder Tion: The Hunters are coming. They always come into the forest to take and kill, destroy and terrorize. Hunters find something, anything that they want and they think it's theirs. Whatever it is they want, they rob it from us. Monsters like them rob us of our security and peace. It is unsafe here. We are always being tracked. It feels like the forest isn't even ours. The inhabitants don't feel at home when they are home. They feel unwelcome when the real people who are unwelcome are the Hunters. But what can we do? They are so much bigger and stronger than us. We can't defend ourselves. Fighting against them would leave our community with a massacre, and we can't have that. For now we have to hide. The people of the forest have to escape from them and make sure we don't get caught out. That's the way it has to be from now on.. Sad thing is.. That's is the way it has always been.
Today this will all change. We, the both of us, will make a change.
The routine has started! The Hunters come into the forest from the south, just like normal. Then they head through the Doery Valley, passing straight through an allying tribe. After that they are headed towards us on the side of Tre'yr Hill. Here is where we wait, the two of us. We spot them, headed on the trail into our colony. They don't know it, but we are about to trick them. We are setting them up this time.
** CRACK ** The hunters have fallen for the trap!
From the bushes we jump! "Gotcha, Hunters!" Hue says with a snicker. Gru laughs too, watching them from the hidden pit that we set up. The two Hunters both had fallen into it like a bunch a doofuses. Before they could react to the ambush, we attack! Hue whips out his slingshot and sends a volley of rocks flying at their immobile targets. The rocks pound one of the Hunters in the face. The one that hasn't been targeted attempts to crawl out of the pit, but Gru wont let him go! Gru darts at the escapee and whacks him with his pick. Hue focuses his slingshot at Gru's Hunter and sends waves of rocks towards him. "There's no escaping us! We are Hue and Gru!" The two brothers look victoriously at each other. "There will be no more warnings! Leave the forest alone! It isn't yours!" Hue spouts out. And with that, another shot, but this time it is a single pellet. The projectile flies at them and explodes on contact! The pellet turned into a cloud of dust, a shroud that would mask the twins as they escaped the scene unharmed.
Harmony, peace, and security was restored into the forest. People could walk and roam there without being attacked. They could live life without worrying about shots being fired. All because the two young yordles, Hue and Gru, took the step to assert dominance, to show strength, and to fight for what is rightfully theirs.
Stats | Stat Name | Starting (1) | Per Level | End Game (18) |
| Health | 465 | +84 | 1893 | | Health Regeneration | 6 | +0.8 | 19.6 | | Mana | 240 | 35 | 835 | | Mana Regeneration | 7 | 0.60 | 17.2 | | Attack Damage | 49 | 3.2 | 103.4 | | Attack Speed | 0.625 | 2.25% | 1.0075 | | Armor | 13 | 3.8 | 77.6 | | Magic Resistance | 35 | 0 | 35 | | Movement Speed | 340 | 0 | 340 |
Abilities:
Passive - Tamed Tactics
Basic Attacks have different effects on monsters/minions and champions. Gru attacks minions and Hue attacks champions. Against Monsters: Gru battles the monsters with his pick. He deals an additional 25/45/60/90 (+30% AP) (increasing at levels 6, 11, and 16) to monsters/minions. Against Champions: Hue uses his slingshot to attack minions. His ranged attacks increase its damage to single targets with his hits are consecutive. This effect can stack up to 4 times. Deals 5/9/13/17% of total AD per hit.
Q - Rock Barrage - 9/8/7/6/5 second CD - 50/60/70/80/90
Hue sends a line of 3 rocks in a single direction; Each rock deals 30/80/130/190/260 (+50% bonus Attack Damage).
W - Pitfall Trap - 20 second CD - 55 Mana
Gru digs a pit and hides it with a veil of leaves (in a 300 radius). Enemies and monsters can fall into these traps. When a trap has been activated I ping on Hue and Gru's screen will appear. Activated traps to not give vision of the target. Trapped Enemies stay in the pit for 1/1.25/1.5/1.75/2 seconds and are slowed by 20% for 2 seconds afterward.
E - Clouded Hit - 21/19.5/18/16.5/15 second CD - 55/60/65/70/75 Mana
Activating this buffs one of the twins' next basic attack. The attack deals 100/150/200/250/300 (+75% AP) Magic Damage Hue - His next basic attack is coated in dusk. When the coated rock hits someone, it explodes into a cloud of dust, reducing enemies vision in the cloud. The could lasts for 3 seconds and slows enemies in the cloud by 15/20/25/30/35%. Gru - His next basic attack explodes directly. Monsters in the small radius of dust are blinded for 2.5 seconds.
R - AMBUSH! - 120/105/90 second CD - 120 Mana
Hue and Gru leap towards an enemy in a 650 radius. Gru attacks first dealing 100 magic damage (+100% AP);Hue attacks second dealing 120 physical damage (+50% total AD); Together, Hue and Gru attack dealing 150 True Damage (+25% AP)(+40% Bonus AD). They can only activate this ability on an enemy champion if Hue and Gru are in a bush or the enemy has been hit by Clouded Hit and cant see the two of them. During this time, they twins are still targetable and can still take damage, however they are invulnerable to any form of CC.
Skins Classic Hue and Gru - Hue and Gru are two furry yordles. Their fur is a light yellow with tan markings around their arms and stomach. Hue likes to wear a 'coon skin hat with black pants and boots. On his side is also a little bag to hold all of his necessities. The tail of Hue's hat has red feathers coming out of the the base of it.His ear are covered by his hat. Gru wears a blue bandanna around his mouth. This is so his dust doesn't get onto his face as well as his enemies. His shirt and shorts are both brown. Gru's ears poke directly upward from his head.
Bittersweet Hue and Gru - The Troublesome Twins have been taken to Candyland! Hue wields a licorice slingshot that shoots gumdrop projectiles. His Clouded Hit now leaves a purple cloud of sugar are sparkles. Hue's baggy is now decorated with hard candies and chocolates. Instead of 'coon skin, he now has a white 'cake' hat with a strawberry on top (his hat is a work in progress). Gru now wields a lollipop for a weapon. He has a rainbow bandanna with bright blue clothes. His ears have little bows tied to the hair at the end of them.
Kitchen Staff Hue and Gru - The duo has been put on kitchen duty! Hues hat in now a chef's hat; White and pillowy. He holds a metal slingshot (or maybe a frying pan), and shoots eggs at his enemies. Gru now has a spatula for his weapon. He whacks creeps with his (t)rusty utensil. His bandanna is now white with a smiling mouth on it. His clothes are now white with crossover buttons, like a chefs suit. Becareful of the flying foods in this kit! Rock Barrage is now a volley of breadrolls, pastries, and and meatballs (randomly chosen). Clouded Hit now is now steamy vapor (beware, its scalding!).
More Info about the duo - Hue and Gru excel primarily in the jungle. They usually build AP and AD to supply both of them with their needs. The two cannot attack at the same time and they share attack speed, so juggling between champions and minions will be hard. Gru is always silent, he never talks.. except for when he laughs.. when he laughs, he laughs a lot. I warned you now. Hue likes to do the talking. He isn't quick the trickster like Gru, but he know more about battling that Gru. Because Hue knows a lot about battle, Gru lets him take the lead when they walk together. Gru follows silently behind as Hue leads the way to victory. This champion is really great at counter-jungling!
Thanks you SO much for reading this! I hope you like it! If you have any ideas or comments, please let me know!