[GAMEPLAY] zilean bombs mess with minion's aggro logic
This is a tricky thing to track down, but I feel like there may be some issues with zilean's bomb causing minions to change their targets. At least once a game, as zilean, a bomb will land on a minion and that minion will abruptly change targets. I'm talking about before the bomb even explodes - no damage done, yet.
Many times this will cause the minion to walk away from the surrounding minions that you intend the blow up with the nearby bomb.
Sometimes when watching the replay I do see that the minion is being hit by a ranged minion which causes a melee minion to switch targets and walk all the way towards the ranged minion, but other times I feel like this is not the case.
Regardless, I attached a video that shows what I'm talking about. Unfortunately, this video has a ranged minion hitting the melee minion which will probably just be explained off, by Riot, as that melee minion receiving damage and focusing the highest threat target. This happens so many times a game, though, and is very noticeable on zilean.