Patch 6.6 Ekko Bug with Q (Timewinder) Audio
Since the 6.6 patch, when using Ekkos Q, timewinder will make audio on collision with enemies/monsters/minions, however when returning to ekko and passing through enemies/monsters/minions, the collision audio does not proc anymore, it just comes back silent.
Just wanted to report another bug on this patch as it is slightly annoying.
Much love, from an Ekko main.