Does Azir seem really messed up right now?

S2C2Xd9KOy··4 votes·2,228 views

This is a really sudden thing, and didnt happen with 5.15 because before and after he was perfectly fine, and even yesterday he was fine, but I played like 7 games with him today and I had consistent issues with him. Either his Q had a delay after it got off cooldown before it would activate, if I try to summon soldiers anywhere in turret range it makes the noise and puts it on cooldown but theres no solider and usually if you use his ult forward and theres an enemy very slightly behind you, the ult will catch them, but now it won't and i just look like a dumbass?

On top of all that, his slide/drift seems like its a lot harder to pull off at the moment? Like Ill E and Q immediately after behind an enemy and once I get to the soldier, I stop and THEN my Q goes off... making me look like a Bronzir here Rito..

10 Comments

Tsumikiri2 votes

I found another issue playing Azir last night. I accidentally made a sand soldier (that part was my bad) next to an enemy turret (the purple team bottom outer turret on twisted treeline) and I tried to just attack the turret with Azir and it wouldn't let me. I spammed right-click and moved a little bit and it fixed itself. Really weird interaction. Maybe the soldier was trying to attack the turret, but it can't so it locked up? Not sure.

MysticFlameHaze1 votes

i think his auto attack function is glitched as well, sometimes i cant auto attack as azir and i have to move before i can use anything

Xyes1 votes

I just played 3 games with him and nearly ripped my hair out. My ult kept NOT knocking enemies away. This is seems like the opposite of what the patch did.

I can't help but feel they stealthily made it so his soldiers come out in front of you instead of slightly behind you. SO MANY TIMES, I used my ult and it didn't knock them away.

EDIT: Played some more and I can't quite say what it is exactly, but Azir feels really different. I normally don't feed out of my rear, but the last 4 games I did were just awful.

S2C2Xd9KOy1 votes

All it seems to me like is the patch just made it to play him efficiently you now need 20 ping lmfao. I can't even drift with him on this patch???? Like the ability queue for him is fucked up or something

Tsumikiri1 votes

I haven't noticed this one, but I have ~70 ping so maybe that helps?

I am messing up so many ults lately though. And the soldiers seems to stop attacking sometimes. :(

RiotRiot Exgeniar1 votes

Hey thanks for the feedback. Can you describe to me what exactly is different? Do you feel the range the soldier spawns slightly closer from behind? What exact element do you feel is off?

MysticFlameHaze2 votes

i was also having an issue with azir, i played him in a custom game today to see how sated's effects worked with his soldiers, and when i Q the soliders stop attacking for a moment then start again, also felt very difficult to put down soldiers using my W, i felt there was a delay before they'd be placed

Tsumikiri1 votes

I noticed this as well.

Also there is definitely something that feels "off" about the ult. I missed sooo many yesterday (maybe I just suck?).

DeynaTaggerung1 votes

well in patch 5.16 (http://na.leagueoflegends.com/en/news/game-updates/patch/patch-516-notes#patch-champions) they made a number of changes to the way Azir is coded to try and fix a number of oddities with his mechanics. It's possible you were relying on "bugs" which have now been "smoothed out".

S2C2Xd9KOy1 votes

None of the bugs listed in patch notes currently or in past have had anything to do with how I play Azir. Now there are actual bugs that change how you can play him, unless I just had a really bad ping day or something, he just didnt seem smooth and had weird glitches.

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