[GAMEPLAY] Activatable item numbering bug

VYTO·6/25/2015, 9:36:56 PM·1 votes·442 views

This has been bothering me lately: Naturally, the first three item slots in the HUD inventory are activated with [1], [2] and [3], the trinket slot is activated with [4], and the last three item slots are activated with [5], [6] and [7]. However, since a recent update (maybe around or shortly after champion mastery was introduced), the numbers displayed next to activate-able items have been [1]-through-[6] for general items and [7] for the trinket, which is incorrect as [4] is still the key used to activate trinkets.

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