Post Patch Bug: Pathing & Gates
In several games, I've noticed the following things regarding pathing:
- From fountain, a right click to double golems causes the champion to take the longer way there through the new gates (25% repeat rate).
- Transition through gate causes character to seemingly slow down by changing course very rapidly (almost as if it is colliding with terrain on the way through)
- Right clicking to the Red Buff area causes the champion to start pathing towards the gate (as intended) but the pathing is sometimes cut (20% repeat rate), causing the champion to stop moving inside the base or on the way to the right click destination.