(gameplay)Trundle pillar interrupting Quinn ult
The persistent pillar will kick quinn out of her ult if she attempts to fly around it.
The persistent pillar will kick quinn out of her ult if she attempts to fly around it.
I believe that may be intended since it applies a slow debuff and the debuff will cancel the ult.
I thought only champ damage cancelled quinns ult early. i know wither does not cancel it either.
hmmm do you mean that the pillar popped up out of the ground and canceled it?
because if it's that, then it would be because if the pillar comes up from under you, it will displace you, and that is known to interrupt all sorts of abilties, like channels and such.
no i mean the area that surrounds the pillar cancels it after the pillar has been out.
[{quoted}](name=Happy Honker,realm=NA,application-id=LqLKtMpN,discussion-id=tvfhbpKL,comment-id=00010000,timestamp=2017-05-13T03:31:08.611+0000)
no i mean the area that surrounds the pillar cancels it after the pillar has been out. I checked the wiki and this is what I got:
aking damage from champions, from turrets, or suffering immobilizing crowd control effects while Behind Enemy Lines is channeling or is active ends it immediately, and puts it on cooldown. All other damage instead briefly Slow icon slow Quinn and Valor.
so now we need to know if the slow from the pillar falls under said "immobilizing crowd control effects" if yes, then intended if no, then likely potential bug or perhaps wiki entry out of date after some sort of update was done to the ability.
@riot we could use your help in here senpai-tachi
"immoblizing crowd control" seems to be the same sort of effects that might trigger Stoneborn Pact. Slows do immobilize, albeit only partially.
"immoblizing crowd control" seems to be the same sort of effects that might trigger Stoneborn Pact. Slows do immobilize, albeit only partially.
Immobilizing makes it sound like it is meant for crowd control that prevents movement...
If it applies to slows I wish they had used "movement impairing" as that would be a wider range that includes anything that would debuff your ability to move.
Agreed. It could definately use a wording update to match it with Stoneborn pact, or changed to not include slows. For clarity and whatnot.