[Client/Crash] Team Builder lobby doesn't dissolve if an invited player disconnects

KarasuGamma·7/9/2015, 8:45:09 PM·2 votes·689 views

Last night, my friend's internet went out while setting up a Team Builder game, while we were already looking for players. Instead of the game ending the queue and returning to the home screen as expected, there was no indication of him disconnecting anywhere in the client, and I was still allowed to search for and accept players. The lobby only disbanded immediately when he logged back into League.

This is probably a sub-bug of the client's larger, longstanding issues with detecting when and how players are disconnected, but it's still worth pointing out.


Full set of my unresolved bug report threads:

I will be bumping these threads periodically, though in a way that avoids flooding.

6 Comments

KarasuGamma7/23/2015, 6:59:59 AM1 votes

Bump.

KarasuGamma7/30/2015, 7:32:31 AM1 votes

Bump.

KarasuGamma8/6/2015, 5:33:17 AM1 votes

Bump.

KarasuGamma8/16/2015, 7:32:00 AM1 votes

Bump.

KarasuGamma8/29/2015, 9:23:18 PM1 votes

Bump.

KarasuGamma11/15/2015, 10:17:56 PM1 votes

Bump.