[CLIENT] Game does not show nexus explosion when you recall just before game's end

iggyvolz·5/30/2015, 1:10:14 AM·1 votes·690 views

I was playing a game just now on Summoner's Rift. I was in mid-lane and I noticed my health was low so I decided to recall. Just as I was recalling, the enemy team surrendered. The camera panned over to see the nexus explode, however the countdown for the recall remained. When the recall timer expired, I was brought back to base and the camera with me. I didn't get to see or hear the explosion, however the VICTORY banner and music popped up. Just a little visual glitch - the camera shouldn't move back because my position does not matter.

Steps to reproduce on custom 1v1 Summoner's Rift (glitch will occur for Player A):

  1. Players A and B begin a custom 1v1 game on Summoner's Rift.
  2. At least 20 minutes must elapse (for the surrender timer).
  3. At a predetermined time, Player A will begin a recall while Player B surrenders.
  4. Player A will not witness the enemy nexus explosion - rather the camera will follow Player A back to base when the recall occurs.

Nothing terribly serious or common (difficult timing as well as unlikely that you would recall just as the enemy team is surrendering), but a glitch nonetheless. I have not seen this with a regular win, this only occurred with a surrender.

1 Comments

Haldegon5/30/2015, 2:39:48 AM2 votes

I have had this happen on occasion. As stated it's not a serious bug or anything just a little awkward is all...