Coined a new term: Mathemagically to describe Riot calculations
Played as Aatrox. 'Nough said the game didn't go well. But the half of the time it felt unbalanced was incomparable to the half that was just plain wrong. Again I was able to achieve a >30% death to self damage per death (on death recap) and combine that with the overall lack of number validation and viola - instant death by suicide int enemy team. I feel like I'm in a B movie playing as Steven Seagull and the whole movie is a tragicomedic documentary of how I lost a game so quickly. I mean, who can take over 100% of their health themselves - Aatrox.