A Comprehensive List of Talon Bugs - By Yamikaze, a Challenger Talon One Trick
Hi guys, I'm a challenger talon otp. I have ~2k games on new talon and ~2k games on old talon. Here's a comprehensive? list of bugs for Talon.
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The infamous backflip bug. I believe this is a pathing bug but the most common case of this is when you jump from the edge of a turret to the other edge (hard to explain but think from the bottom right of a square to the top right), you will backflip ~60% of the time.
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If you jump the bottom right nexus turret on red side, the jump won't go on cooldown and you can jump again.
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If you ult too fast after you auto, sometimes you don't get the invisibility from ult.
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Sometimes if you die just after you auto, you will still do damage with the auto and proc passive (if you have 3 stacks), but your ult fizzles away instead of closing on the target. Not sure if this is intentional.
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Probably not a bug but melee q is 50 range longer than your autos. This feels awful for Talon because if a target is past melee range, you will want ranged q to keep up with them. At that range, melee q is just a self-stun that prevents you from chasing enemies and securing the kill. This also means you can flash into what you think is out of melee range, but still cast melee q and not be in range for the next auto. Happens way too often to every Talon I've watched. Could also just make the auto after melee q faster or extend the range of your next aa if melee q is going to stay longer than your aa range.
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~~ Ranged q is 50 range shorter than it should be.~~ FIXED
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Talon R hitbox is inconsistent. In this clip: https://clips.twitch.tv/BoxyInspiringTriangleSeemsGood , yasuo doesn't take damage from the first half of my ult (and the passive stack stays at 1), despite obviously being in the ult range. The passive didn't just reset because I autoed him before I ulted, which refreshed the stack duration.nvm im blind lol -
If you ult too close to a yasuo wall, all of your blades disappear, not just the ones in that direction. On the other hand, for rake, each of the 3 blades are coded separately, meaning if yasuo blocks 2 of the 3 blades, the 3rd one still comes back.
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Sometimes Talon walks away from a wall if you try to e over it. Probably the same pathing bug as backflip.
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Autos after melee q are inconsistent. Sometimes your auto doesn't go off at all, and it's sometimes slower than usual. Makes it hard to time your combos. Shown here (credit to Blood Moon Talon): https://imgur.com/a/uXSzUpR
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Visual bug when you e right after you q. The flip animation doesn't play. You can also moonwalk if you combo a certain way but I'm not certain how to reproduce it (e.g. here, after the passive proc on tali: https://clips.twitch.tv/AwkwardFuriousDelicataPJSugar ).