Sated Devourer On-hit Bug list
So Sated Devourer has quite a number of bugs with it on a few champions here's what i've come across so far (Relevant cause even though it's being removed in 6.9 the phantom hit will still be on the new Guinsoo's).:
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Vi : Occasionally the phantom hit will trigger before the actual AA which consumes Excessive Force but does not do it's Area damage and seems to fail to apply the damage from it at all. Reproduction of this one is really hit and miss cause it relies on the phantom hit occurring before the AA.
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Tryndamere: essentially doubles the CD reduction on his E if his AA crits probably counts the phantom hit as a crit even if it does not deal any physical damage. (critting a mob will give 2 seconds of reduction, critting a champion will give 4 seconds on the phantom hits.) 100% reproducible.
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Mordekaiser: While his Q (Mace of Spades) is active the animation particles (the phantom) does not pop up, also the phantom hit doesn't forward the hit progression which is probably intended to avoid massive burst situations.
Going to keep this updated as i find any new information.