[Game changing/breaking Bug] Trundle Passive Healing Drastically more than before off of Champions.

Gorerend·6/13/2019, 2:02:20 AM·1 votes·916 views

So just got done with a game of ARAM where i had gotten Trundle. It wasn't until about 4 minutes in (First kill) did I notice that I had healed from 20% to full due to a death (was unsure if minion or champion). As the game progressed I confirmed the suspicion when solo killing someone on the enemy team which caused me to heal for more than 2k health (was a Thresh building tanky) and this had been happening with each champion death being roughly 2x their HP was the healing I was getting from their death so a possible shift of the heal modifier on the passive from .02 to 2.00 seems to be the likely culprit.

Step 1.) Be Trundle Step 2.) Have enemy team die Step 3.) Heal to full and wonder wtf is happening

Unsure if this is also the case for Summoner's Rift, but at the very least should probably be disabled to be safe.

2 Comments

peepsc6/13/2019, 10:29:26 AM1 votes

i had this issue without one of our teammates dying... trundle just kept full healing entire match. https://boards.na.leagueoflegends.com/en/c/bug-report/AAoblOrH-working-as-intended?show=nested

Edit: it appears that when my teammate took threshs lantern, he gained full hp (some people have said it was due to the lantern).

Dranj6/13/2019, 11:43:53 PM1 votes

I had the same thing happen when I was playing Trundle. The weird thing is, the healing didn't appear to be a response to a death in the clip I took. It just seemed like when I reached 20% hp, I automatically returned to full. My only item at the time was a Spirit Visage, which may have exacerbated the bug.