[Game changing/breaking Bug] Trundle Passive Healing Drastically more than before off of Champions.
So just got done with a game of ARAM where i had gotten Trundle. It wasn't until about 4 minutes in (First kill) did I notice that I had healed from 20% to full due to a death (was unsure if minion or champion). As the game progressed I confirmed the suspicion when solo killing someone on the enemy team which caused me to heal for more than 2k health (was a Thresh building tanky) and this had been happening with each champion death being roughly 2x their HP was the healing I was getting from their death so a possible shift of the heal modifier on the passive from .02 to 2.00 seems to be the likely culprit.
Step 1.) Be Trundle Step 2.) Have enemy team die Step 3.) Heal to full and wonder wtf is happening
Unsure if this is also the case for Summoner's Rift, but at the very least should probably be disabled to be safe.