[GAMEPLAY] Yi - Alpha Strike in URF makes him permanently untargetable
When Master Yi uses his Alpha Strike he becomes untargetable, however in URF mode this is a huge problem because his cooldown for it is so low, AND it decreases by a whole second with each auto (in URF melee attack speed was increased 50%) making him able to Alpha every second or second and a half. Meaning even if you are Nasus with a 0.8 sec cooldown on his Q you can only Q him once maybe twice in the time he Alpha's three to four times. Yes URF is ridiculous and fun but it seems a bit of a problem if I can't even click on him before he disappears again. They nerfed this a little from last year but I dont feel much of a difference in game.
- Use Alpha Strike on opponent in URF. (Preferably at later levels, not a problem at lvl 1 obviously)
- Auto Attack.
- Spam Q.
- Repeat.
This will happen in any Game with a YI in URF an the only counter at the moment is a targeted stun or silence. Skill shots dont work because he just keeps teleporting.