[GAMEPLAY] Yi - Alpha Strike in URF makes him permanently untargetable

majorwaffle13·4/9/2015, 5:11:40 PM·1 votes·1,980 views

When Master Yi uses his Alpha Strike he becomes untargetable, however in URF mode this is a huge problem because his cooldown for it is so low, AND it decreases by a whole second with each auto (in URF melee attack speed was increased 50%) making him able to Alpha every second or second and a half. Meaning even if you are Nasus with a 0.8 sec cooldown on his Q you can only Q him once maybe twice in the time he Alpha's three to four times. Yes URF is ridiculous and fun but it seems a bit of a problem if I can't even click on him before he disappears again. They nerfed this a little from last year but I dont feel much of a difference in game.

  1. Use Alpha Strike on opponent in URF. (Preferably at later levels, not a problem at lvl 1 obviously)
  2. Auto Attack.
  3. Spam Q.
  4. Repeat.

This will happen in any Game with a YI in URF an the only counter at the moment is a targeted stun or silence. Skill shots dont work because he just keeps teleporting.

3 Comments

Matthias91194/9/2015, 6:02:23 PM3 votes

They actually changed it in URF so the CD doesn't start until the animation finishes, so he has to auto at least a couple times before he can Q again.

"Champions with spammable abilities that make them untargetable are OP in URF" is not a bug.

4nth0l0gy4/9/2015, 5:18:11 PM1 votes

...That's kind of the point of the mode dude. If you don't like it, ban Yi.

whocares1234/9/2015, 6:27:32 PM1 votes

Thus is the nature of urf, riot has made a few changes to prevent these kind of things from being truly permanent, but..as far as yi's q goes, welcome to urf.