[BUG] Tristana's rocket jump fires even when subjected to Leona's Q stun.

SeraphielX·1/17/2016, 3:41:34 AM·1 votes·953 views

This happened in a game I was spectating, so I was able to rewind it and slow it down to verify the timing on it.

  1. Leona landed her Q on Tristana, and the stun swirly debuff appeared on Tristana's bar.

  2. While that effect was allegedly applied, Tristana's rocket jump ability switched from active to being on cooldown, and she hopped away to safety.

--- edit ---

I see some people saying this isn't a bug, so I guess the question is when is the cooldown on rocket jump supposed to start? Does it start as soon as someone clicks the button, or when the (apparently brief) channel period is over?

If this is working as intended, the "Stun" debuff obviously needs to be renamed to something else and its description updated to indicate that it does not function like a "stun" in every other game ever created. It's a stun that prevents actions, or it's a stun cancels actions in progress (like it does to Malzahar's ult), or it's something else entirely that doesn't really do either of those things.

So this is a bug in at least one respect: either the function isn't what it's supposed to be or it isn't described correctly.

4 Comments

invisiblecat11/17/2016, 3:43:28 AM1 votes

I have noticed that Trist's W can still go through almost all form of cc except hooks, and Thresh Flay

Deep Terror Nami1/17/2016, 3:45:18 AM1 votes

Hey SeraphielX,

Dash abilities won't be stopped by stun effects. You'll need to displace them to knock them out of it (such as any knockup). They will still be affected by your stun for the full duration, though, they'll just travel to their destination anyway. It's an intended mechanic.

-DTN

RogueWill1/17/2016, 3:46:48 AM1 votes

Is not a bug. Her Rocket Jump ability was recoded after her rework. Before rework any CC will stop his rocketjump mid way but there was no cast time, now it has a short delay (around half a second) where it channels after it will rocket jump, any CC applied during that time will be applied after her rocketjump took place. The only exception are displacement CC (knock, up, down and back) whose will work during the wind up preventing the jump or won't work at all depending on when you use it (the window is kinda small)