[CLIENT] End-of-game stats: Sion Healing

Vaati006·5/28/2015, 9:43:59 PM·1 votes·464 views

This is a very simple bug that I've been noticing ever since I started paying attention to the "healing" statistic on post-game stats. Basically, Sion always has a very, very large value for healing done, even though he has no self-healing or other-healing abilities. I can only conclude that when Sion dies and his passive activates, restoring himself to full health for the zombie state counts as "healing" and is throwing off the stats. Personally, I don't feel like it should.

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