Champion Textures bug

The Bardening·2/28/2016, 6:15:22 PM·1 votes·1,102 views

So first off let me say that I play League of Legend on a horrible old Macbook so I play on the lowest possible graphics settings with shadows and everything turned off. But there seems to be a bug that is interfering with my settings. When any champion changes their texture from their absolute original that they started with in the game such as using Kog' Maw's W or Nasus's ultimate, that new texture that the champion has for whatever amount of time is in the Very High character texture setting. Another example is evolving Kha' Zix's ultimate. Am I the only one experiencing this? It's not too big of a deal or game breaking but it lowers my frames in game as you could guess.

1 Comments

Riotmoonstones2/29/2016, 9:15:32 PM1 votes

Hey The Bardening -

Thanks for the report!

We have had issues before where changing your quality settings from high to low won't affect character quality. Lemme poke around with the examples you've given (Nasus, Kow'Maw and Kha'Zix) and see if we can get a repro on this. Might not be Mac alone, but I can check that out, too! ^-^

EDIT: This appears to be a larger systems issue - it's something we're aware of, but it's not a quick fix. D: