Master Yi Alpha Strike Bug
I am a long time Master Yi player. Jumping around silver and gold elo. Until recently i have been happy with Yi's performance and bug fixes over the years... up until now.
Let me clarify: The spell --ALPHA STRIKE-- reads as follows:
Master Yi becomes untargetable and leaps to strike up to 4 enemies, dealing physical damage to each and dealing additional damage to minions and monsters.
So okay, Yi becomes untargetable when he performs his --Alpha Strike-- right? WRONG!!!!! This is extremely misleading; only non-aoe spells will Yi become untargetable of. What makes this even more frustrating is when champions such as Fizz and Zed both have 'untargetable' spells but yet are untargetable to ALL spells. Don't even get me started on Vladimir...
Solution..? Well, there's three. You guys at riot games could either A. simply fix this Master Yi programming disaster so he is in alignment with your definition of 'untargetable' in terms of Fizz and Zed spells. B. Turn Zed's ult and Fizz's playful/trickster into only non-aoe untargetable, so they fall back to Master Yi's poor definition of 'untargetable' or C. edit the wording in Master Yi's --Alpha Strike-- to no longer mislead the summoner into thinking he becomes untargetable for all spells, when clearly he doesn't when i died to a Sion's Decimating Smash while mid Alpha Strike.
(Preferably not C :/ )
If 'CLARITY' really is a prime concern for Riot in determining game balance, then why use words that are technically not even words. Untargetable? It isn't even a word.
It is beyond frustrating, for us hungry Master Yi players to make plays in a ranged dominated tank-infused environment, but to fix this programming laziness to bring Master Yi back in alignment with other 'untargetable' spells, allowing the really skilled Master Yi's new windows of engagement and disengagement to show what Wuju-style is all about.
Thank you for your time.
Sincerely, A concerned Master Yi player.