[Gameplay] Orianna's Ball may return while distance indicator is still yellow
Sometimes Orianna's indicator for her distance from the Ball may not turn red, instead remaining yellow even at max range, and moving further will return the Ball without warning. Even when this doesn't happen, the indicator has such a short window for red distance that as a whole, it is generally deceptive for how far Orianna can be from the Ball. I would prefer a more even division between yellow and red (as it is now, red allows for what amounts to one step), or even a permanent full ring indicator as is present on her E (and similar uses like Morgana's R), since doing either would also likely clear out this bug.
Full set of my unresolved bug report threads:
- Match History still calls north team "Purple"
- Team Builder lobby doesn't dissolve if an invited player disconnects
- Zyra passive can't be fired with an unranked ability's key
- Ahri R should start cooldown upon death
- Targeted abilities sometimes fizzle if their target moves away
- Storm Shield relics on Crystal Scar can be displaced
- Orianna's Ball may return while distance indicator is still yellow
- "Enable HUD animations" does nothing; "Disable minimap movement" ignores some input
- Galio W doesn't provoke heal from Twitch passive
- Teemo passive prevents capture of a neutral Twisted Treeline altar
- Anivia passive doesn't trigger if killed by Razorfins
- Vilemaw death timer not appearing
- Item Set construction doesn't properly label items' map availability
- Removed items are still displayed in Item Sets
- Zyra passive on quick cast is erratic
- Zyra can use trinket while in passive
- Inactive Heimerdinger turrets not damaged by Rift Herald
I will be bumping these threads periodically, though in a way that avoids flooding.