Kalista Rend Dmg not applying correctly

KiddFly·12/17/2014, 11:11:54 AM·10 votes·1,266 views

Rend works fine for 1 stack, but additional stacks are not applying the atk dmg ratio.

In example my tool tip says for each additional spear should do 32(+68) dmg, but only the 32 applies.

Noticed a huge damage reduction while playing normals and then tested in custom to confirm. I put 40 stacks on dragon and Rend did under 1000dmg. Then I tried hitting blue golem. 1 stack did 209dmg, 2 stacks did 235dmg.

7 Comments

Leaf of the lake12/17/2014, 5:43:15 PM2 votes

Riot please, this needs to be hotfixed

Drunk Carry12/17/2014, 8:15:12 PM2 votes

There's been several posts about this. Have yet to see Riot acknowledge this issue :/

alvalla12/17/2014, 11:38:42 PM1 votes

bump for riot to fix

Leaf of the lake12/18/2014, 9:25:13 AM1 votes

Bump

Chuckboubou12/18/2014, 5:26:39 PM1 votes

I always did some post about this and none answered.... look like Riot doesn't care at all.

Kasey Chambers12/19/2014, 12:32:33 AM1 votes

Still a massive issue. I did a post on the League of Legends subreddit which reported my findings. I will just link it here since it is already formatted correctly there. This really needs to be fixed, it is a massive issue at the moment at cripples her damage after 5+ spear applications.

http://www.reddit.com/r/leagueoflegends/comments/2pnnjc/a_week_after_being_reenabled_kalistas_rend_e/

Leaf of the lake12/19/2014, 4:08:16 AM1 votes

Bump. Maybe if the front page of the bug forum is loaded with these threads, riot might finally notice something is wrong.