Is it me lagging, or is Yuumi Q bugged?

NAFB·5/21/2019, 1:40:38 AM·2 votes·1,933 views
NAFB - More yuumi lag?

Hey guys,

I'm having a pretty consistent problem where if I Q as attached Yuumi, the projectile jumps around a bunch. It is making it hard to land skill shots because you can't really tell where the projectile is. Is it me, or are other people having the same issue?

https://plays.tv/video/5ce344fb87b4438a8a/why-does-yuumi-q-stutter-

https://plays.tv/video/5ce356b552654b7bde/more-yuumi-lag-

4 Comments

Kenbo105/21/2019, 1:47:36 AM1 votes

yea its definitely bugged but with the new mechanic it will probably take them a while to get it ironed out perfectly

Terozu5/21/2019, 2:11:05 AM1 votes

I saw necrit talking about this, but I've never experienced it on PBE or Live.

OBman5/22/2019, 2:54:02 AM1 votes

I had the same thing happen to me today. It's like the frame rate for the q was cut in 4 even though the frame rate of the rest of everything else stays normal. Also, my q would disappear as if it stayed out too long on the field and would then damage someone 1 or 2 secs after it disappeared. It happened the whole game, but only when I was binded to an ally. Edit: I saved my replay and checked the game. Based on my replay, it didn't show the q being bugged. It showed it acting normally

HidekaHirenga5/28/2019, 7:17:50 PM1 votes

I have had this same issue! It will just lag all over the place and it's impossible to control! I can't ever seem to land my Q now and this only started happening recently. The rest of the game looks fine, it's literally just her Q when she is attached.

Sometimes it will even freeze in the middle of lane or it will hit someone and just stick out of them like they're impaled before finally doing damage like 3 seconds later.

And it happens to the enemy too! I was against a yuumi yesterday and I was watching her Q act glitchy and let her know that there is a problem with it after the game so she knew it wasn't just her computer, internet, or client or something.

Please tell me riot is aware of this issue and is fixing it????