Animation Inconsistencies, Death Rocket and Apprehend

Full AP Venusaur·11/10/2014, 9:11:28 AM·1 votes·719 views

[Gameplay] Hello Riot!

Today I have been experiencing some oddities where animations and what's actually happening do not coincide.

I played a game vs Darius and each time he apprehended me or one of my teammates, the friendly champion model would not actually be moved until the end of Dar-Bear's pull animation, making us think he had missed.

I also played a lane as Ezreal against Jinx, and on one instance she sent her ult at me from off screen and I arcane shifted to the side hoping to avoid it. It flew past me so close I couldn't believe that it had missed... and then it exploded and killed me just after passing my character model. There were no allies on my screen so I know the ult hit me, the animation just didn't line up.

I was blue side in both these instances. I did consider that I may just be getting an unusual symptom of latency, but my friendly Sona in the Ezreal game told me that she had also seen some inconsistent animations today.

Thanks guys, we are all hoping that once the new Summoner's Rift has been out for a couple months and all the wrinkles are ironed out that bugs like this will be fewer as currently bugs are common and frustrating to play with.

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