Damage is still not right

LastManOnEarth·11/12/2015, 4:33:54 PM·1 votes·1,532 views

Still would like to know why killing oneself is in the league code. BTW I am LMOE, check the damage on the right and see who I am posting as. Link to screen capture: http://tinypic.com/r/f2r9cw/9

As a separate issue that never gets talked about. Is there a priority system based on each individual user that can determine who's action goes first in a server execution queue. i feel as though I never get to cast because of something preventing me from casting at the time I do without being embroiled in a fight. E.G. leona ult gets mitigated by a stun whereas I would be quite sure i casted well before seeing the stun. As a corollary, why doe some champions autos and abilities persist after death, but mine are terminated when i die.

Got another one where I killed myself by assisting in the kill. I think I posted a while ago about bugs never getting fixed around here... I hate this bug most since I DON'T ******* WANT TO PLAY A GAME THAT MAKES ME COMMIT SUICIDE. I CAN DO THAT AT HOME MYSELF.

http://tinypic.com/r/2v7wc9d/9

As an additional note, my ping for this game was a flat 32ms, which could mean that there was no issue here caused by ping or the ping machine ain't working which would be another bug/defect in the game.

2 Comments

MtZenon11/12/2015, 5:11:33 PM3 votes

This is most likely a function of your ping. When you execute an action, the server resolves that action. If the server determines that another players action was executed prior to yours, yours may not happen.

Can be very frustrating, and is a reason people prefer as low of ping as possible.