[Gameplay] Urgot's Body Doesn't Turn Properly During W - Purge

Umbral Regent·7/26/2017, 1:17:18 PM·1 votes·251 views

EDIT#3: FOUND IT! Adding to bullet list, but done testing.

When testing as Butcher Urgot to see if it involved towers, I thought it over and realized I missed something in my tests with Classic Urgot; I was only ever testing it on Turrets, and not other Structures. I tested it on the Inhibitor and Nexus both in the match as Butcher Urgot, and, lo and behold, he was facing the wrong direction unless I moved into a position where he'd face it by coincidence.

So, with that said, I think that's the most I can do about the bug; find it and call it in. Hope to see it hit the Bugfixes list in 7.16!

I was playing Custom games earlier to get a feel for the new Urgot, and, in the second match, I noticed that, if you are channeling firing Purge at an enemy Champion, and you acquire a Structure (Turret, Inhibitor, Nexus) as a new target during Purge, Urgot's upper body will not turn to face the Structure he's now targeting.

I also cannot quite remember whether or not I saw it, but I think his body might also not turn to face a Structure even if it is the main target for the duration of Purge.

EDIT: Just tested in a Custom (ARAM) game, tried to replicate the effects a few ways, putting bullet points below.

EDIT#2: After further testing, it may be skin-specific; I only own Butcher Urgot, though, so that's all I'll be able to test. Updating the bullet list.

If anyone with Giant Enemy Crabgot or Battlecast Urgot want to test it, do so and comment with results, I'll update the bullet list to accommodate new information.


  • Cast Purge with Minion as initial target; move to target Turret. (failed) (Classic Urgot)
  • Cast Purge with Turret as initial target; move around, maintaining Turret as target during channel. (failed) (Classic Urgot)
  • Cast Purge with Champion as initial target; move to target Turret. (failed) (Classic Urgot)
  • Cast Purge with Minion as initial target; move to target Inhibitor. (untested; calling confirmed) (Classic Urgot)
  • Cast Purge with Inhibitor as initial target; move around, maintaining Inhibitor as target during channel. (untested; calling confirmed) (Classic Urgot)
  • Cast Purge with Champion as initial target; move to target Inhibitor. (untested; calling confirmed) (Classic Urgot)
  • Cast Purge with Minion as initial target; move to target Nexus. (untested; calling confirmed) (Classic Urgot)
  • Cast Purge with Nexus as initial target; move around, maintaining Nexus as target during channel. (untested; calling confirmed) (Classic Urgot)
  • Cast Purge with Champion as initial target; move to target Nexus. (untested; calling confirmed) (Classic Urgot)
  • Cast Purge with Minion as initial target; move to target Turret. (failed) (Butcher Urgot)
  • Cast Purge with Turret as initial target; move around, maintaining Turret as target during channel. (failed) (Butcher Urgot)
  • Cast Purge with Champion as initial target; move to target Turret. (failed) (Butcher Urgot)
  • Cast Purge with Minion as initial target; move to target Inhibitor. (confirmed) (Butcher Urgot)
  • Cast Purge with Inhibitor as initial target; move around, maintaining Inhibitor as target during channel. (confirmed) (Butcher Urgot)
  • Cast Purge with Champion as initial target; move to target Inhibitor. (confirmed) (Butcher Urgot)
  • Cast Purge with Minion as initial target; move to target Nexus. (confirmed) (Butcher Urgot)
  • Cast Purge with Nexus as initial target; move around, maintaining Nexus as target during channel. (confirmed) (Butcher Urgot)
  • Cast Purge with Champion as initial target; move to target Nexus. (confirmed) (Butcher Urgot)

I think this may have to do specifically with targeting Champions, or possibly even be exclusive to the Butcher Urgot skin, as that's the skin that I noticed the bug on. I'll keep testing it - if anyone has Urgot's various skins, please feel free to test and comment to confirm/deny if the bug is happening for you.

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