Shop changes/ Item drop PvE

Sanitarium33·7/10/2019, 9:27:12 AM·1 votes·886 views

These are not even bugs. Just nuissances. Let's take 'em one by one, shall we?

1. Shared shop draft

  • Shop should be unique for each player so the player could eventually end up pretty much with a tactical decision made reality, not a "pray to RNJesus I get triple X champ this draft!".
  • The roll chance should remain roughly the same, with a 40% chance champ find at lvl 6 for cost 2 champs, since you'd be probably starting to roll for 3s and 4s soon and the probability of completing your 2s is gonna slowly go away. Some sort of a peak point for 2s. Also, because currently 2s have a bigger champ count, thus making the chance of finding certain champ harder.
  • Shop reroll should increase after 3 resets by 2 gold, so it would protect peeps from overresetting(both bad and good consequences, since after about 3 resets it's not worth it anymore unless you got alot of gold on your hands).

2. Item drop rates in PvE

  • PvE should drop items for a certainty, so players wouldn't end up with big item discrepancies like one player gets no components and the other gets 5(yes, five!)... This way the randomness is not removed, forcing the players to adapt with what they find, but still letting them a way to work it out rather than none at all.
  • The drop rates for items in PvE should be pretty simple: 1 component per 2 minions/ 2 small monsters/ 1 large minion/ 1 large monster. Epic monster should drop combined items only(1 max for each epic monster). All components/ items should be random. Also, the item from Elder Dragon should be concealed to other players until after the round ends.

I will add up a poll at the end and please vote and/ or bump this thread so peeps from Riot staff may see it and possibly incorporate it in future TFT development.

Thanks for reading this! Cheers!

6 Comments

Ztoka7/11/2019, 7:52:42 PM2 votes

Synergy is huge also. I have seen folks place #1 w/ no 3 star champs.. The yordle dodge gets a bit annoying if you don't have RFC on your people.. miss miss miss miss miss.. lol Items are huge like u said though. So much RNG.. lol

Ztoka7/10/2019, 5:49:59 PM1 votes

The rng of item drops feels bad. Krugs again dropped nothing for me both games last night (12ish kills on krugs have netted me 1/2 item total which is pretty bad imo). Feels bad going through the first creep rounds w/ 0-1 thing dropping where others get an item+ from each wave leaving some w/ just the starting carousel item (1/2 item really) opposed to those lucky and end up w/ 4 partial items after the first waves of creeps.

Ztoka7/10/2019, 10:33:21 PM1 votes

Sometimes getting feedback is like pulling teeth. Ya, getting 2 full items from the first creep round feels great. Getting nothing sucks.. I'd rather some sort of consistency.. Oh well.. Seems like krugs are guaranteed to drop something now, if you kill it. At least those won't troll me anymore w nothing.. lol.