"Ghost" armies don't benefit from class traits
I fought a "copy" of someone's army and their
HAD NO MANA at the start.
But since those fights seem super easy in general, I think this concerns all traits, not just the "robot" one.
I fought a "copy" of someone's army and their
HAD NO MANA at the start.
But since those fights seem super easy in general, I think this concerns all traits, not just the "robot" one.
This is intended, since beating a ghost army doesnt inflict any damage on your opponent the ghost army is weaker to make it more fair. And weaker simply mean that ghost armies does not get any traits.
This is intended, since beating a ghost army doesnt inflict any damage on your opponent the ghost army is weaker to make it more fair. And weaker simply mean that ghost armies does not get any traits.
But you still get gold and win streak from it*, don't you? So it's actually unfair because you can basically only gain from fighting such an army.
*And if you don't get anything, then what's the point of even fighting ghost armies?
Because sometimes there's an odd number of players so then 1 player need to fight a ghost army.
yes you get gold for winning, but keep in mind that you do risk losing hp- so its fair with some reward.
idk if it's the best solution, but that's what riot have done.
yes you get gold for winning, but keep in mind that you do risk losing hp- so its fair with some reward.
There is barely any risk given how much weakened those armies are.
I'll give you an example from my last game why this isn't fair: 1st place: 31 hp Me: 22 hp 3rd place: 4 hp
I fought the guy in the 1st place and lost. Meanwhile, the 3rd guy fought a ghost army and won. I finished 3rd.
This is intended, since beating a ghost army doesnt inflict any damage on your opponent the ghost army is weaker to make it more fair. And weaker simply mean that ghost armies does not get any traits.
To me there are only two fair possibilities: