why not allow rp/ip map/mode purchases?

sftyfrstbssrckr·1/16/2015, 12:04:28 PM·3 votes·961 views

back in the wonderful days of the nintendo 64 goldeneye had some fun mods like paintball mode, big head mode, blah blah blah why not make skinned maps, goofy modes, and new maps like magma chamber (1v1/ 2v2 map) just a thought but, i know i like spending rp ... playing non stop to get IP ... i feel like charging IP would really attract the hardcore gamers ... i mean more rewards for the everyday players rather than a nonstop parade of new skins / icons for RP

just a few thoughts

7 Comments

Jeddite1/18/2015, 4:18:59 PM2 votes

Unlock URF: 100,000 RP -or- 1,000,000 IP.

Get to grinding, nerds.

Who Man1/16/2015, 4:13:13 PM2 votes

I'll second this :-p

Sounds like a great idea! Every other game out there already does this. CoD for instance? Map extensions that don't innately come with the game.

The pricing depending on popularity, could be maxed at 12600 ip or 1950 rp (double the price of the most expensive champions) or 4800 ip or 880 rp for the cheapest.

Then you could create legendary modes every-once-and-a-while like "URF - One for all - Poro king - Capture the Teemo (who auto spawns shrooms and goes invisible on the other teams base, and is picked up as an item if you find him, disabling recall so you must make it back to your own base by foot"

sftyfrstbssrckr1/18/2015, 4:07:46 PM1 votes

bump

sftyfrstbssrckr1/21/2015, 9:17:36 PM1 votes

bump

sftyfrstbssrckr1/19/2015, 9:02:18 PM1 votes

bump

sftyfrstbssrckr1/20/2015, 9:24:15 PM1 votes

bump

sftyfrstbssrckr1/16/2015, 10:15:30 PM1 votes

i think one of the awesome things too is that OTHER PEOPLE ALREADY DO MAKE MAP SKINS ... but the third party software tends to suck/ crash ... screw things up ... why not incorporate them into rito's army ... it would be a beautiful way for players to change things up, customize to their favorite art/style/characters ... probably add some hours/dollars to some very deserving designers out there ... i feel an all around win win for the community and riot staff

but i still like the idea of charging ip so those hard working gamers get to enjoy the perks while the developing players and smurfs are forced to focus on skins and champs readily available to anyone / developing their account