Dragon place
today I looked up to the dragon place a little more and .... why the hell there is water in a dragon place? why there is a fall in his place (in addition if there is a fall then the river shouldn't disappear in 10-20 min? the water goes away from river but don't go in ... and is not raining) but particularly why a dragon should come there? there is nothing a dragon should be interested to.
So what about rework this place? you need an idea? here is mine. I linked a picture to show you where to place things. http://i.imgur.com/mCHfC2r.jpg
in the blue area there should be a stairway placing the dragon in a little higher position than the river (water can't go into this place anymore) in the green area there should be harriers ... the first thing you should see in a dragon place should be fireeee and in the red area there should be gold, gold and again gold.... his entire place should be cover of gold.
but while looking at the dragon place I thought ... what about to place 5 treasures on left side and 5 to the right one? so that everytime you kill the dragon you open one treasure. this is really good for clarity and for the dragon buff logic.
buff logic: you kill the drake -> you go for the treasure -> you open it -> you find an ipotetical item that give you a bonus -> you run away clarity: well whenever you go in the dragon place you will instantly understand how many times you killed the dragon and how many times opponent team did it. (I know you can see it pressing tab or just only clicking on an enemy champ ... but well I still think this would be really nice)
so blue area stairway, green area harriers, red area treasures and everything else goooold
Note: another cool thing is to make the tree under the dragon burn
Edit: you mustn't pick the treasure it is only ideological .... once you killed the dragon the treasure automatically pick up such as it is now, there is just an automatic animation that open the treasure when you kill the drake
.
motivating enough I'd say.