Ideas for ARAM improvement
I hope riot will look at this, but I doubt they will. So I enjoy ARAM quite a lot, but what I can't stand is how its always random roles, how one team will always get 5 super squishies while the other team actually gets a real team comp (Riot has its favorites p.p) I'm on a losing spree because of this, and I'm sorry for complaining but I kind of have to get it off my chest, so please no one send me hate. I hope I'm not the only one with some complaints about the unfairness of ARAM.
Anyway with that out of the way, there are three ideas I feel like proposing to help make ARAM more fair and fun for both teams
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both teams have actual comps, but keep the champions of the roles random random fighter, tank, mage/assassin, Support, and ADC. Make sure neither team can have for example 3 ADC's and a Zillian and a lockdown champ vs just a team of melee based weak tanks/ fighters.
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If we can't change that, then can we at least change the surrender timers? so many teams have been pushed back to the nexus in under 10 minutes, but they would have to wait for 20 minutes, and before saying things about comebacks, there are so many games where comebacks just aren't even an Idea. So maybe put the surrender timer at 13-15 minutes?
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Make the base/ fountain range bigger. Its just not fun to re-spawn just to be insta-killed inside my own base vs an actual composition.
I'm just trying to be respectful and offer some constructive criticism, and if you respect what I have to say, I will respect what you have to say.