Protect

Izzumz·11/30/2014, 1:43:46 AM·1 votes·609 views

Here's the ruleset for Protect The Teemo, a gamemode I made up a while ago and have played to great success.

The game is balanced for what it is, but it does require paying attention to the rules. Without a way to stop or call out cheaters, it's frustrating when someone doesn't read or follow a rule. So please, if you're going to play the game, try not to flame about things if you or someone on your team obviously didn't read all the rules.

-4v4 on Crystal Scar -One Teemo per team -All champions allowed. -Round ends when one Teemo dies. -Not allowed to return to base unless dead, or round is over. -Cannot leave base after dying until new round begins. -Winner of the round caps the top point -At the end of round, both teams must regroup in base. -Only Teemo can surrender the round. -If a tie condition is met, the top point is neutralized. -Teemo cannot buy Guardian Angel or Stasis items. -Players cannot enter the outer (visible) ring. -Teemo can go invisible, so make sure to buy oracles and/or Hextech Sweeper -There shouldn't be any creeps that spawn ever. But no killing them anyways. -Nobody can grab the middle buff. -If one team wins three rounds in a row without a surrender between, the top point is neutralized.

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